Changelog 1.10.2: Difference between revisions

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Revision as of 21:19, 27 October 2013

Version 1.10.2 (Mar 20, 2013) [1] [2]



Gameplay:

Fixed: Visual error when the player executed the Revive action near a Resurrection Altar or any Respawn Point. This issue had as a result other players seeing him/her misplaced.

Fixed: Movement input is now processed at the beginning of the frame. This change has as a result a slight improvement in movement perception.

Fixed: Switching to Combat mode throughout the Action/Skill bar now takes the same amount of time as pressing the CTRL key.

Server:

Fixed: Error that provoked an unexpected server crash related to instances.

Fixed: Error provoking some players remain connected whenever the server restarted due to maintenance. This had as a result that the player received the message "The character is already in the world".

Battlezones:

New: Daily first victory bonus system on both "Capture The Flag" and "Team Deathmatch". This bonus can be obtained once a day on each of the battlezones.

New: The amount of players required to start a battlezone can now be configured individually for each server, depending on their population.

New: Auto-party creation system when joining a Battlezone.

Fixed: Collision and climbable location errors in the "Team Deathmatch" map.

Fixed: Error provoking some icons in the mini-map being incorrect.

Client:

Modified: The pop-up windows that require defining a stack of items are now exclusive and cannot be interacted with the rest of the GUI as long as these are open.

New: The mini-map arrow that indicates the direction of a far-away quest objective now shows the name of the quest it belongs to.

Modified: The Chat windows now saves the customized window size throughout different game sessions.

Fixed: Error in one of the LOD levels in the Dark Elf Female Mages that provoked that at a certain distance made the tunic become invisible.

Premium:

New: Commemorative Pope Costume (Tunic, Staff and Hat).