Changelog 1.5.0 HotFix: Difference between revisions

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Version: '''1.5.0 (HotFix)''' (Date: '''2009/12/22''')
Version: '''1.5.0 (HotFix)''' (Date: '''2009/12/22''')


Description:
Description:


'''Client:'''
 
- Fixed: Crash with the particle system (crashed a lot on Intel and some ATI cards).<br />- Fixed: OpenGL bug where the terrain disappeared (specially in Linux).<br />- Fixed: Performance issue with particle effects (now particles are displayed in all shader modes).<br />- Fixed: Blending mode of some power effects.<br />- Fixed: Automatic shader model setting for ATI and nVidia cards first time and automatic benchmark.<br />- Fixed: Out of memory crash using ALT+TAB/ALT+ENTER.<br />- Fixed: Visual glitch with realm gems in portals and altars.<br />- Fixed: Terrain in ATI/OpenGL with Catalyst 9.12 driver. - Fixed: Other player's armor paint was not visible.<br />- Fixed: Other random crashes where fixed.
 
==Client==
*Fixed: Crash with the particle system (crashed a lot on Intel and some ATI cards).
*Fixed: OpenGL bug where the terrain disappeared (specially in Linux).
*Fixed: Performance issue with particle effects (now particles are displayed in all shader modes).
*Fixed: Blending mode of some power effects.
*Fixed: Automatic shader model setting for ATI and nVidia cards first time and automatic benchmark.
*Fixed: Out of memory crash using ALT+TAB/ALT+ENTER.
*Fixed: Visual glitch with realm gems in portals and altars.
*Fixed: Terrain in ATI/OpenGL with Catalyst 9.12 driver. - Fixed: Other player's armor paint was not visible.
*Fixed: Other random crashes where fixed.
[[Category:Changelogs]]
[[Category:Changelogs]]

Revision as of 03:58, 28 October 2013

Version: 1.5.0 (HotFix) (Date: 2009/12/22)


Description:


Client

  • Fixed: Crash with the particle system (crashed a lot on Intel and some ATI cards).
  • Fixed: OpenGL bug where the terrain disappeared (specially in Linux).
  • Fixed: Performance issue with particle effects (now particles are displayed in all shader modes).
  • Fixed: Blending mode of some power effects.
  • Fixed: Automatic shader model setting for ATI and nVidia cards first time and automatic benchmark.
  • Fixed: Out of memory crash using ALT+TAB/ALT+ENTER.
  • Fixed: Visual glitch with realm gems in portals and altars.
  • Fixed: Terrain in ATI/OpenGL with Catalyst 9.12 driver. - Fixed: Other player's armor paint was not visible.
  • Fixed: Other random crashes where fixed.