Changelog 1.0.3: Difference between revisions

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ROWiki>Eiram
Created page with "Version: '''1.0.3''' (Date: '''2009/2/3''') Description: '''Gameplay:''' - Fixed: Several invasions fixes:<br />-- You can no longer respawn at the great wall gate if it's v..."
 
ROWiki>Eiram
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Description:
Description:


'''Gameplay:'''
 
- Fixed: Several invasions fixes:<br />-- You can no longer respawn at the great wall gate if it's vulnerable.<br />-- You can no longer use initiation area teleports if you are carrying the gem.<br />- Fixed: You can no longer summon a horse while seated.<br />- Updated: "Utghar" player characters can now use helmets (albeit invisible). The 5 extra attribute points in Constitution, related to the inability to use helmets, have been removed.<br />- Updated: If you press any movement keys while seated, you will stand up automatically.<br />- Updated: Tiredness system was completely removed for good. It's now also possible to see how long we've been playing by hovering over the time of day indicator.<br />- Updated: Available quest indicator over NPC heads.<br />- Updated: Improvements to the movement system for players and creatures in general.<br />- Updated: Player characters get stuck less when running nearby map objects.<br />- Updated: Inventory items are now ordered by age.<br />- Updated: Items scale now varies according to race and gender.<br />- Updated: 'Leader' monsters difficulty slightly reduced and gold reward slightly increased.<br />- Updated: Experience realm bonus for the less populated realm is now 25% and 10% for the next one. Note: This stacks up with the invasions experience bonus wish.<br />
 
'''Spells:'''
==Gameplay==
- Fixed: A goblin spell was permanently decreasing players casting speed (now only lasts for the duration of the spell).<br />- Fixed: Knight spell 'Heroic Presence' now works as expected by design (it no longer affects the caster).<br />- New: Casting and launch animation is now available for several warrior spells.<br />- New: Warrior attack animation variants.<br />- Updated: Several one-handed and two handed warrior animations have been added, except for Rapiers and Spears (Which will be improved upon later).<br />- Updated: Improved several spell visual effects (Most of them belong to warriors and the rest for Archers and Mages).<br />
*Fixed: Several invasions fixes:
'''Client (Linux):'''
**You can no longer respawn at the great wall gate if it's vulnerable.
- Updated: You can no longer open two clients at the same time.<br />
**You can no longer use initiation area teleports if you are carrying the gem.
'''Content:'''
*Fixed: You can no longer summon a horse while seated.
- Updated: Several improvements to the Alsius first town, 'Skolheim' (Said changes are the first iteration of a bigger task related to the enhancement of the initiation areas for all three realms).
*Updated: "Utghar" player characters can now use helmets (albeit invisible). The 5 extra attribute points in Constitution, related to the inability to use helmets, have been removed.
*Updated: If you press any movement keys while seated, you will stand up automatically.
*Updated: Tiredness system was completely removed for good. It's now also possible to see how long we've been playing by hovering over the time of day indicator.
*Updated: Available quest indicator over NPC heads.
*Updated: Improvements to the movement system for players and creatures in general.
*Updated: Player characters get stuck less when running nearby map objects.
*Updated: Inventory items are now ordered by age.
*Updated: Items scale now varies according to race and gender.
*Updated: 'Leader' monsters difficulty slightly reduced and gold reward slightly increased.
*Updated: Experience realm bonus for the less populated realm is now 25% and 10% for the next one. Note: This stacks up with the invasions experience bonus wish.
 
 
 
==Spells==
*Fixed: A goblin spell was permanently decreasing players casting speed (now only lasts for the duration of the spell).
*Fixed: Knight spell 'Heroic Presence' now works as expected by design (it no longer affects the caster).
*New: Casting and launch animation is now available for several warrior spells.
*New: Warrior attack animation variants.
*Updated: Several one-handed and two handed warrior animations have been added, except for Rapiers and Spears (Which will be improved upon later).
*Updated: Improved several spell visual effects (Most of them belong to warriors and the rest for Archers and Mages).
 
 
 
==Client (Linux)==
*Updated: You can no longer open two clients at the same time.
 
 
 
==Content==
*Updated: Several improvements to the Alsius first town, 'Skolheim' (Said changes are the first iteration of a bigger task related to the enhancement of the initiation areas for all three realms).
[[Category:Changelogs]]
[[Category:Changelogs]]

Revision as of 05:00, 26 October 2013

Version: 1.0.3 (Date: 2009/2/3)

Description:


Gameplay

  • Fixed: Several invasions fixes:
    • You can no longer respawn at the great wall gate if it's vulnerable.
    • You can no longer use initiation area teleports if you are carrying the gem.
  • Fixed: You can no longer summon a horse while seated.
  • Updated: "Utghar" player characters can now use helmets (albeit invisible). The 5 extra attribute points in Constitution, related to the inability to use helmets, have been removed.
  • Updated: If you press any movement keys while seated, you will stand up automatically.
  • Updated: Tiredness system was completely removed for good. It's now also possible to see how long we've been playing by hovering over the time of day indicator.
  • Updated: Available quest indicator over NPC heads.
  • Updated: Improvements to the movement system for players and creatures in general.
  • Updated: Player characters get stuck less when running nearby map objects.
  • Updated: Inventory items are now ordered by age.
  • Updated: Items scale now varies according to race and gender.
  • Updated: 'Leader' monsters difficulty slightly reduced and gold reward slightly increased.
  • Updated: Experience realm bonus for the less populated realm is now 25% and 10% for the next one. Note: This stacks up with the invasions experience bonus wish.


Spells

  • Fixed: A goblin spell was permanently decreasing players casting speed (now only lasts for the duration of the spell).
  • Fixed: Knight spell 'Heroic Presence' now works as expected by design (it no longer affects the caster).
  • New: Casting and launch animation is now available for several warrior spells.
  • New: Warrior attack animation variants.
  • Updated: Several one-handed and two handed warrior animations have been added, except for Rapiers and Spears (Which will be improved upon later).
  • Updated: Improved several spell visual effects (Most of them belong to warriors and the rest for Archers and Mages).


Client (Linux)

  • Updated: You can no longer open two clients at the same time.


Content

  • Updated: Several improvements to the Alsius first town, 'Skolheim' (Said changes are the first iteration of a bigger task related to the enhancement of the initiation areas for all three realms).