Changelog 0.9.24 hotfix: Difference between revisions

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Description:
Description:


'''Gameplay:'''
==Gameplay==
- Fixed: Multiple hits at the same time.<br />- Fixed: IA issues that kept the monsters at the same spot or unable to follow their target.<br />- Fixed: Recharged arrows spell was not giving the percentage described.<br />- Fixed: Ethereal arrow was not being considered as damage spell to certain resistance spells.<br />- Fixed: Monsters DPS (Damage per second) fixed. Monsters with fast attack were doing too much damage and slow attack creatures weren't doing enough.
*Fixed: Multiple hits at the same time.<br />- Fixed: IA issues that kept the monsters at the same spot or unable to follow their target.<br />- Fixed: Recharged arrows spell was not giving the percentage described.<br />- Fixed: Ethereal arrow was not being considered as damage spell to certain resistance spells.<br />- Fixed: Monsters DPS (Damage per second) fixed. Monsters with fast attack were doing too much damage and slow attack creatures weren't doing enough.


'''Client:'''
 
- Fixed: Material/quality bonuses for items for sale are now displayed correctly.
 
==Client==
*Fixed: Material/quality bonuses for items for sale are now displayed correctly.
[[Category:Changelogs]]
[[Category:Changelogs]]

Revision as of 04:08, 26 October 2013

Version: 0.9.24 (hotfix) (Date: 2007/12/6)

Description:

Gameplay

  • Fixed: Multiple hits at the same time.
    - Fixed: IA issues that kept the monsters at the same spot or unable to follow their target.
    - Fixed: Recharged arrows spell was not giving the percentage described.
    - Fixed: Ethereal arrow was not being considered as damage spell to certain resistance spells.
    - Fixed: Monsters DPS (Damage per second) fixed. Monsters with fast attack were doing too much damage and slow attack creatures weren't doing enough.


Client

  • Fixed: Material/quality bonuses for items for sale are now displayed correctly.