Changelog 1.10.0 Hotfix 2: Difference between revisions
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''' | Version: '''1.10.0 (Hotfix 2)''' (Date: '''2013/1/3''') | ||
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Gameplay - Content | ==Gameplay - Content== | ||
* | *Fixed: Error that provoked doors and flags to not deactivate correctly. | ||
* | *Fixed: Players dying while on a Instance queue do not get teleported to Alsius' initiation zone. | ||
* | *Fixed: Error that provoked relics getting stuck in the terrain's surface when certain conditions met. | ||
* | *Modified: When a relic goes back to its corresponding altar its timer restarts (this means that the fort/castle has to be defended again until the timer reaches zero in order for the cage containing the relic to open up). | ||
[[Category:Changelogs]] | [[Category:Changelogs]] |
Revision as of 04:10, 28 October 2013
Version: 1.10.0 (Hotfix 2) (Date: 2013/1/3)
Description:
Gameplay - Content
- Fixed: Error that provoked doors and flags to not deactivate correctly.
- Fixed: Players dying while on a Instance queue do not get teleported to Alsius' initiation zone.
- Fixed: Error that provoked relics getting stuck in the terrain's surface when certain conditions met.
- Modified: When a relic goes back to its corresponding altar its timer restarts (this means that the fort/castle has to be defended again until the timer reaches zero in order for the cage containing the relic to open up).