Changelog 0.9.21: Difference between revisions

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Content:
==Content==
*- Fixed: Damage type for certain duplicate staves changed as follows:
*Fixed: Damage type for certain duplicate staves changed as follows:
**Makret staff: Ice instead of fire.
**Makret staff: Ice instead of fire.
**Sun staff: Fire instead of lighting.
**Sun staff: Fire instead of lighting.
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**Dareh staff: Lighting and fire instead of lighting.
**Dareh staff: Lighting and fire instead of lighting.
**Moon staff: Lighting and fire instead of lighting.
**Moon staff: Lighting and fire instead of lighting.
*- Fixed: If a staff version has several damage types, it is indicated on the name.
*Fixed: If a staff version has several damage types, it is indicated on the name.
*- Fixed: Test item "Test rapier" was eliminated.
*Fixed: Test item "Test rapier" was eliminated.
*- Fixed: Test item "Gladiator torso" was eliminated.
*Fixed: Test item "Gladiator torso" was eliminated.
*- Fixed: Decreased damage and level of "Dareh Staff" (of fire).
*Fixed: Decreased damage and level of "Dareh Staff" (of fire).
*- Fixed: Boss loot magical items are now restricted by realm.
*Fixed: Boss loot magical items are now restricted by realm.
*- Fixed: Dwarf warrior (with shield) sitting animation loops properly.
*Fixed: Dwarf warrior (with shield) sitting animation loops properly.






Server:
==Server==
*- New: Two handed spears from levels 36 up to 50 as loot reward (starting on October 1st, for sale also).
*New: Two handed spears from levels 36 up to 50 as loot reward (starting on October 1st, for sale also).
*- New: Gloves from all levels as loot reward (starting on October 1st, for sale also).
*New: Gloves from all levels as loot reward (starting on October 1st, for sale also).
*- New: Chat commands: /ignore_chat, /accept_chat, /ignore_clan, /accept_clan, /ignore_party, /accept_party.
*New: Chat commands: /ignore_chat, /accept_chat, /ignore_clan, /accept_clan, /ignore_party, /accept_party.






Art:
==Art==
*- New: Tunic graphical appearance changes according to material.
*New: Tunic graphical appearance changes according to material.






Gameplay:
==Gameplay==
*- New: Combat attributes.
*New: Combat attributes.
*- New: Creature AI improved for monsters up to level 15.
*New: Creature AI improved for monsters up to level 15.
*- Fixed: Summon lighting no longer breaks dexterity attribute.
*Fixed: Summon lighting no longer breaks dexterity attribute.
*- Fixed: Multiple thrust.
*Fixed: Multiple thrust.






Balance:
==Balance==
*- Vital surrender casting time reduced to 3.5s.
*Vital surrender casting time reduced to 3.5s.
[[Category:Changelogs]]
[[Category:Changelogs]]

Revision as of 04:03, 26 October 2013

Version: 0.9.21 (Date: 2007/9/21)


Description:


Content

  • Fixed: Damage type for certain duplicate staves changed as follows:
    • Makret staff: Ice instead of fire.
    • Sun staff: Fire instead of lighting.
    • Darlud/of the Stars staff: Lighting instead of fire.
    • Staff of the shadows: Lighting and ice instead of lighting.
    • Dareh staff: Lighting and fire instead of lighting.
    • Moon staff: Lighting and fire instead of lighting.
  • Fixed: If a staff version has several damage types, it is indicated on the name.
  • Fixed: Test item "Test rapier" was eliminated.
  • Fixed: Test item "Gladiator torso" was eliminated.
  • Fixed: Decreased damage and level of "Dareh Staff" (of fire).
  • Fixed: Boss loot magical items are now restricted by realm.
  • Fixed: Dwarf warrior (with shield) sitting animation loops properly.


Server

  • New: Two handed spears from levels 36 up to 50 as loot reward (starting on October 1st, for sale also).
  • New: Gloves from all levels as loot reward (starting on October 1st, for sale also).
  • New: Chat commands: /ignore_chat, /accept_chat, /ignore_clan, /accept_clan, /ignore_party, /accept_party.


Art

  • New: Tunic graphical appearance changes according to material.


Gameplay

  • New: Combat attributes.
  • New: Creature AI improved for monsters up to level 15.
  • Fixed: Summon lighting no longer breaks dexterity attribute.
  • Fixed: Multiple thrust.


Balance

  • Vital surrender casting time reduced to 3.5s.