Changelog 0.9.30 Hotfix: Difference between revisions
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ROWiki>Eiram Created page with "Version: '''0.9.30 (Hotfix)''' (Date: '''2008/5/15''') Description: '''Gameplay''' *Fixed: Hunter's pet no longer stays behind after casting '''Camouflage'''. *Updated: We h..." |
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Description: | Description: | ||
==Gameplay= | |||
*Fixed: Hunter's pet no longer stays behind after casting '''Camouflage'''. | *Fixed: Hunter's pet no longer stays behind after casting '''Camouflage'''. | ||
*Updated: We have implemented several changes to the fatigue system, as follows: | *Updated: We have implemented several changes to the fatigue system, as follows: | ||
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**Fatigue starts now after 4 hours (previously 3), exhaustion starts at 6 (same as before). | **Fatigue starts now after 4 hours (previously 3), exhaustion starts at 6 (same as before). | ||
**From now on, experience received by having fatigue is 60% (previously 50%) and by being exhausted is 20% (previously 0%). | **From now on, experience received by having fatigue is 60% (previously 50%) and by being exhausted is 20% (previously 0%). | ||
==Client== | |||
*Fixed: Crash when going to windowed mode/full screen (Alt+TAB) on DirectX. | *Fixed: Crash when going to windowed mode/full screen (Alt+TAB) on DirectX. | ||
*Updated: Switching between windowed mode and full screen now takes a lot less. | *Updated: Switching between windowed mode and full screen now takes a lot less. | ||
==Servider== | |||
*Fixed: Server crash. | *Fixed: Server crash. | ||
==Launcher== | |||
*Updated: Client automatic updates now take place when clicking on "Play" instead of when selecting a world. | *Updated: Client automatic updates now take place when clicking on "Play" instead of when selecting a world. | ||
[[Category:Changelogs]] | [[Category:Changelogs]] |
Revision as of 04:25, 26 October 2013
Version: 0.9.30 (Hotfix) (Date: 2008/5/15)
Description:
=Gameplay
- Fixed: Hunter's pet no longer stays behind after casting Camouflage.
- Updated: We have implemented several changes to the fatigue system, as follows:
- Fatigue counter starts after killing 5 monsters (summons/pets are not taken into account).
- Fatigue starts now after 4 hours (previously 3), exhaustion starts at 6 (same as before).
- From now on, experience received by having fatigue is 60% (previously 50%) and by being exhausted is 20% (previously 0%).
Client
- Fixed: Crash when going to windowed mode/full screen (Alt+TAB) on DirectX.
- Updated: Switching between windowed mode and full screen now takes a lot less.
Servider
- Fixed: Server crash.
Launcher
- Updated: Client automatic updates now take place when clicking on "Play" instead of when selecting a world.