Armor: Difference between revisions
Jump to navigation
Jump to search
ROWiki>G.Slack |
ROWiki>G.Slack |
||
| Line 24: | Line 24: | ||
==Contribution per Type of Armor== | ==Contribution per Type of Armor== | ||
Each piece of armor contributes a different amount to a player's overall protection, depending on location and class. | Each piece of armor contributes a different amount to a player's overall protection, depending on location and class. (Values rounded to nearest whole number). | ||
===Barbarians and Archers=== | ===Barbarians and Archers=== | ||
| Line 53: | Line 53: | ||
|hands||11% | |hands||11% | ||
|- | |- | ||
| | |shield||19% | ||
|} | |} | ||
Revision as of 00:29, 14 April 2010
- For the Game Mechanic Armor, see Armor Points.
Armor is a set of equipment that gives the character more resistance to damage. The amount and type of the pieces a single character can wear, depends on their class and subclass.
- The archer and warrior armor parts: Breastplates, Gauntlets, Helms, Leggings and Pauldrons.
- Warriors may also equip Shields.
- The mage clothing: Gloves, Hats and Tunics
Armor Stats vs Type of Damage
Each piece of armor has a rating vs a particular type of damage. This rating translates to either a bonus or penalty to the armor against that type of damage.
| very good | +30% |
| good | +15% |
| normal | +0% |
| bad | -15% |
| very bad | -30% |
Contribution per Type of Armor
Each piece of armor contributes a different amount to a player's overall protection, depending on location and class. (Values rounded to nearest whole number).
Barbarians and Archers
| head | 23% |
| body | 26% |
| legs | 20% |
| arms | 17% |
| hands | 14% |
Knights
| head | 19% |
| body | 21% |
| legs | 16% |
| arms | 14% |
| hands | 11% |
| shield | 19% |
Mages
| head | 31% |
| body | 50% |
| hands | 19% |