Combat: Difference between revisions
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[[image:Combat.jpg|thumb|250px|right|Combat|Combat]] | [[image:Combat.jpg|thumb|250px|right|Combat|Combat]] | ||
Combat is the act of attacking, or being attacked by, a mob, a realm ally in the coliseum, or a realm enemy player and fight against him. To attack one must click on an enemy and enter combat mode, either by clicking it again or pressing Ctrl. If not in combat mode, the character wont strike the oponent, even if he is being attacked. However, using an offensive skill will automatically put the character in combat mode, and it will start using his normal attack. Some defensive skills will also put the character in combat mode, remember to try them and learn wich ones have this effect. | |||
Combat can end with the death of one of the participants, both of them (unsual but possible), or none of them. The last one beeing known as scaping combat. Defeating a creature will give experience and gold, if it's level is not much lower than the character's. Defeating a realm enemy will award Regnum Points. Defeating an ally in the coliseum won't give any prize. | |||
==PVP== | |||
PVP means player vs player. This is when two or more human players face each other. There are different kinds of PVP: | |||
*Traditional PVP: One vs one. Some people argue that PVP only occurs when both players see each other before the battle starts, and fight will all their might and fully preared. They consider those who strike by surprise to be dirty fighters, but rp are awarded in either case. | |||
*Hunting: A small group of players (2 to 8) travel to another realm and look for enemies to kill, usually in lightly populated areas due to their small number. If they encounter another group it becomes a group battle, or GVG. | |||
*GVG: A skirmish between two groups of players with similar numbers. The attacking force is under pressure to end fast beacause enemy reinforcements are very likely to appear. | |||
*Zerg: Large groups of players (+8, usually between 20 and 40) that enter a enemy realm, with the typical objective of taking a fort and holding control for as long as possible. When they find another large group of enemies, this becomes a realm battle, also known as RVR. | |||
*RVR: The wars in Regnum can be fought in either a fort or an open battlefield. As always, in the open the defending realm has the advantage of reinforcements. In fort battles this is more even, since one realm can get reinforcements more quickly, and the other has a good defensive position. |
Revision as of 00:43, 16 September 2008

Combat is the act of attacking, or being attacked by, a mob, a realm ally in the coliseum, or a realm enemy player and fight against him. To attack one must click on an enemy and enter combat mode, either by clicking it again or pressing Ctrl. If not in combat mode, the character wont strike the oponent, even if he is being attacked. However, using an offensive skill will automatically put the character in combat mode, and it will start using his normal attack. Some defensive skills will also put the character in combat mode, remember to try them and learn wich ones have this effect.
Combat can end with the death of one of the participants, both of them (unsual but possible), or none of them. The last one beeing known as scaping combat. Defeating a creature will give experience and gold, if it's level is not much lower than the character's. Defeating a realm enemy will award Regnum Points. Defeating an ally in the coliseum won't give any prize.
PVP
PVP means player vs player. This is when two or more human players face each other. There are different kinds of PVP:
- Traditional PVP: One vs one. Some people argue that PVP only occurs when both players see each other before the battle starts, and fight will all their might and fully preared. They consider those who strike by surprise to be dirty fighters, but rp are awarded in either case.
- Hunting: A small group of players (2 to 8) travel to another realm and look for enemies to kill, usually in lightly populated areas due to their small number. If they encounter another group it becomes a group battle, or GVG.
- GVG: A skirmish between two groups of players with similar numbers. The attacking force is under pressure to end fast beacause enemy reinforcements are very likely to appear.
- Zerg: Large groups of players (+8, usually between 20 and 40) that enter a enemy realm, with the typical objective of taking a fort and holding control for as long as possible. When they find another large group of enemies, this becomes a realm battle, also known as RVR.
- RVR: The wars in Regnum can be fought in either a fort or an open battlefield. As always, in the open the defending realm has the advantage of reinforcements. In fort battles this is more even, since one realm can get reinforcements more quickly, and the other has a good defensive position.