Character Attributes: Difference between revisions

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[[Image:Examplestats.jpg|thumb|179px|right|Stats|Example stats.]]
The following is a list of stats and their effects.
The following is a list of stats and their effects.


*Constitution: Increases the player's health, knockdown resistance and health regeneration rate.
*Constitution: Increases the player's health, knockdown resistance and health regeneration rate.
*Concentration: Increases the player's normal and spell hit chance, and critical hit chance.
*Concentration: Increases the player's normal and spell hit chance, and critical hit chance.
*Strength: Increases damage with mele weapons and the total weight a player can carry.
*Strength: Increases damage with melee weapons and the total weight a player can carry.
*Intelligence: Increases max mana, mana regeneration rate, spell resistance and staff damage.
*Intelligence: Increases max mana, mana regeneration rate, spell resistance and staff damage.
*Dexterity: Increases evasion chance, accuracy and bow damage.
*Dexterity: Increases evasion chance, accuracy and bow damage.
A players stats can be checked by viewing the character window (shortcut "C.") Green indicates stats that are boosted by passives, armour, spells and weapons. Red stats indicate a malnus, caused by spells or Necrostacy.

Revision as of 00:59, 19 September 2008

Example stats.

The following is a list of stats and their effects.

  • Constitution: Increases the player's health, knockdown resistance and health regeneration rate.
  • Concentration: Increases the player's normal and spell hit chance, and critical hit chance.
  • Strength: Increases damage with melee weapons and the total weight a player can carry.
  • Intelligence: Increases max mana, mana regeneration rate, spell resistance and staff damage.
  • Dexterity: Increases evasion chance, accuracy and bow damage.

A players stats can be checked by viewing the character window (shortcut "C.") Green indicates stats that are boosted by passives, armour, spells and weapons. Red stats indicate a malnus, caused by spells or Necrostacy.