Guard: Difference between revisions

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Guards are a type of [[npc]]. They protect strategic locations, like forts, castles, cities, roads and gates. Guards will attack any realm enemy that gets too close, and chase them for a while. They don't use skills, but they still do considerable damage. Guards will also protect players from aggresive [[mob]]s, if they are within their line of sight.
'''Guards''' are a type of [[NPC]]. They protect strategic locations, like forts, castles, cities, roads and gates. Guards will attack any realm enemy that gets too close, and chase them for a while. They don't use skills, but they still do considerable damage. Guards will also protect players from aggressive [[mob]]s, if they are within their line of sight.

Revision as of 09:46, 18 October 2008

Guards are a type of NPC. They protect strategic locations, like forts, castles, cities, roads and gates. Guards will attack any realm enemy that gets too close, and chase them for a while. They don't use skills, but they still do considerable damage. Guards will also protect players from aggressive mobs, if they are within their line of sight.