Archer: Difference between revisions

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The archer class focuses on ranged combat using short and long bows. Archers are quicker than any other class and have higher evasion rate. The main attribute of the archer is [[dexterity]], giving higher [[attack damage|bow damage]], [[spell focus]] and [[evasion|evasion rate]].
The archer class focuses on ranged combat using short and long bows. Archers are quicker than any other class and have higher evasion rate. The main attribute of the archer is [[dexterity]], giving higher [[attack damage|bow damage]], [[spell focus]] and [[evasion|evasion rate]].
Archers, not having a specific secondary attribute, may choose a balance between [[concentration]], [[intelligence]] and [[constitution]].
Archers, not having a specific secondary attribute, may choose a balance between [[concentration]], [[intelligence]] and [[constitution]].
==Powers==
The 4 [[discipline]]s of archer [[powers]] are:
*[[#Short Bows|Short Bows]]: Gives increased abilities with a [[Short Bows|short bow]] that may cause damage, affect the target's abilities, or increase the user's stats
*[[#Long Bows|Long Bows]]: Allows abilities with a [[Long Bows|long bow]] that have varying effects.
*[[#Tricks|Tricks]]: Contains skills that do low damage but affect opponent's stats
*[[#Evasion|Evasion]]: Gives the player special abilities that increase dodge chance and damage absorption.
===Short Bows===
[[Image:Short Bows Discipline Icon.png|left]] ''Movements and techniques for short bow using.''
{{Short Bows Powers}}
===Long Bows===
[[Image:Long Bows Discipline Icon.png|left]] ''Movements and techniques for long bow using.''
{{Long Bows Powers}}
===Tricks===
[[Image:Tricks Discipline Icon.png|left]] ''Ruses and techniques for getting combat advantage.''
{{Tricks Powers}}
===Evasion===
[[Image:Evasion Discipline Icon.png|left]] ''Movements and techniques for avoiding being stroke in combat.''
{{Evasion Powers}}


==Subclasses==
==Subclasses==

Revision as of 11:33, 4 January 2010

An Archer from the realm of Ignis.

The archer class focuses on ranged combat using short and long bows. Archers are quicker than any other class and have higher evasion rate. The main attribute of the archer is dexterity, giving higher bow damage, spell focus and evasion rate. Archers, not having a specific secondary attribute, may choose a balance between concentration, intelligence and constitution.

Subclasses

Subclasses for Archers are the Marksman (Offensive) and the Hunter (Supportive). Marksmen have the ability to make precise shots that have temporarily increased statistics as well as deal high damage from a long range while maintaining a decent defense. The only problem is they have to deal with a relatively small mana pool, considering the cost of their skills. Hunters are able to detect realm enemies, camouflage themselves and have the highest speed, making them top scouts and trackers. Their offensive power suffers, but they can tame wild creatures to aid them in battle.

Marksman

  • Aiming Mastery: Gives the marksman increased accuracy, range and damage when fighting
  • Arrow Mastery: Focuses on using arrows that have special abilities, such as poison or extra damage

Hunter

  • Scouting: Gives the Hunter the ability to detect monsters, allies, and enemies from other realms
  • Pets: Allows the Hunter to tame beasts and enhance their pet's abilities