Divine Protection: Difference between revisions
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ROWiki>Eiram Created page with "<onlyinclude>{{skill | {{{1|}}} | name = Divine Protection | class = Conjurer Warmaster | discipline = Warmaster | position = 4 | type = Const..." |
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<onlyinclude>{{skill | {{{1|}}} | name = Divine Protection | <onlyinclude>{{skill | {{{1|}}} | name = Divine Protection | ||
| class = Conjurer | | class = Warmaster Conjurer | ||
| discipline = Warmaster | | discipline = Warmaster | ||
| position = | | position = 8 | ||
| type = Constant | | type = Constant | ||
| summary = Healing Bonus +25% | | summary = Healing Bonus +25% | ||
| description = The Warmaster learns a protection spell that can be cast upon allies. As long as the power is active, every heal received will be augmented. | | description = The Warmaster learns a protection spell that can be cast upon allies. As long as the power is active, every heal received will be augmented. | ||
| affects = | | affects = Allies | ||
| casting = 1 | | casting = 1 | ||
| range = 20 | | range = 20 | ||
Line 14: | Line 14: | ||
| cost = 200 | | cost = 200 | ||
| duration = 60 | | duration = 60 | ||
| buff = Healing Bonus +25% | |||
| other = <!-- Any other per-level values --> | | other = <!-- Any other per-level values --> | ||
| quote = | | quote = | ||
<noinclude> | <noinclude> | ||
| notes = | | notes = Divine Protection increases any heals performed on the target. A level 5 [[Heal Ally]] will heal the target for 625 health instead of 500 health. This works will heals from any allied [[Conjurer]] or [[Knight]]. This power may also be cast on NPCs including [[Guard|Guards]]. Note that this skill is range 20, which is shorter than most healing skills. | ||
</noinclude> | </noinclude> | ||
}}</onlyinclude> | }}</onlyinclude> |
Latest revision as of 17:57, 6 November 2020
Divine Protection is a Warmaster Conjurer power.
![]() The Warmaster learns a protection spell that can be cast upon allies. As long as the power is active, every heal received will be augmented.
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Type: Constant |
Affects: AlliesCasting time: 1s Range: 20mCooldown time: 45sGlobal Cooldown: Short |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 200 | ||||
Spell duration | 60s | ||||
Buffs | |||||
Healing Bonus +25% |
Notes
Divine Protection increases any heals performed on the target. A level 5 Heal Ally will heal the target for 625 health instead of 500 health. This works will heals from any allied Conjurer or Knight. This power may also be cast on NPCs including Guards. Note that this skill is range 20, which is shorter than most healing skills.