Escapist: Difference between revisions

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Escapist is 6th not 9th (anymore)
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   | class      = Archer
   | class      = Archer
   | discipline  = Evasion
   | discipline  = Evasion
   | position    = 6
   | position    = 7
   | type        = Constant
   | type        = Constant
   | summary    = When a target comes near, the archer gains a 5 second speed boost.
   | summary    = Increases [[Evade chance|evasion chance]].
   | description = When a realm enemy gets close to the archer, she gains a movement speed boost for 5 seconds.
   | description = The archer becomes agile and evades almost every enemy attack.
   | affects    = Self
   | affects    = Self
   | casting    = 0
   | casting    = 0
  | range      = <!-- Range (number only) -->
   | cooldown    = 60
   | cooldown    = 90
   | gcd        = Short
   | area        = <!-- Area affected (number only) -->
   | cost        = 120, 150, 185, 215, 250
   | cost        = 75,90,105,120,135
   | duration    = 3, 4, 5, 6, 8
   | duration    = 20,30,40,50,60
   | buff        = [[Evade | Absolute Evade Chance]]: 100%
  | damage      = <!-- Damage to enemy health/mana -->
  | debuff      = <!-- Any negative status changes or effects to enemies --> 
  | selfdebuff  = <!-- Any negative status changes or effects to self --> 
  | restore    = <!-- Increases to self/ally health/mana -->
   | buff        = Movement speed bonus: +40% for 5s.
  | other      = <!-- Any other per-level values -->
   | quote      = "Living archers are either good at fighting... or at escaping"
   | quote      = "Living archers are either good at fighting... or at escaping"


<noinclude>
<noinclude>
   | notes = <!-- type general notes on power under here -->
   | notes = Escapist can help [[Archers]] stay alive longer by evading enemy attacks.
 
Escapist cannot be used at the same time as [[Son of the Wind]]. Attempting to do so will result in the error "Cannot be casted at the same time as Son of the Wind.
 
===Documented changes===
*Version 1.01.9 (2014/8/28): Effect improved to evading all normal attacks for the duration. Duration reduced.
*Version 1.6.3 (2010/9/21): Now increases evade chance significantly instead of providing a movement speed bonus upon approaching a realm enemy.
*Version 0.9.20 (2007/8/31): Added.


</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"Living archers are either good at fighting... or at escaping"


Escapist is a Archer power: the 7th of the Evasion discipline.

The archer becomes agile and evades almost every enemy attack.
Type: Constant
Discipline level: 13
Character level: 25
Affects: SelfCasting time: 0s (Instant)Cooldown time: 60sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 120 150 185 215 250
Spell duration 3s 4s 5s 6s 8s
 
Buffs
Absolute Evade Chance 100%

Notes

Escapist can help Archers stay alive longer by evading enemy attacks.

Escapist cannot be used at the same time as Son of the Wind. Attempting to do so will result in the error "Cannot be casted at the same time as Son of the Wind.

Documented changes

  • Version 1.01.9 (2014/8/28): Effect improved to evading all normal attacks for the duration. Duration reduced.
  • Version 1.6.3 (2010/9/21): Now increases evade chance significantly instead of providing a movement speed bonus upon approaching a realm enemy.
  • Version 0.9.20 (2007/8/31): Added.