Distracting Shot: Difference between revisions

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...and the next day they apply a hotfix :)
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<onlyinclude>{{skill | {{{1|}}} | name = Distracting Shot
<onlyinclude>{{skill | {{{1|}}} | name = Distracting Shot
    | class      = Archer
  | class      = Archer
    | discipline  = Tricks
  | discipline  = Tricks
    | position    = 9
  | position    = 9
    | type        = Constant
  | type        = Constant
     | description = A random shot distracts the opponent, who fails to react.
  | summary     = The target is [[Stun|stunned]].
     | casting    = 1.5
  | description = A random shot distracts the opponent, who fails to react.
    | range      = 25
  | affects     = Single opponent
    | cooldown    = 60
  | casting    = 1
    | cost        = 150,175,200,225,250
  | cooldown    = 50
    | duration    = 7,9,11,13,15
  | gcd        = Short
    | debuff      = Stun
  | range      = 25
    | quote      = "Hey! Catch!"
  | cost        = 75,100,125,150,175
  | duration    = 4,5,6,7,8
  | debuff      = [[Stun]]
  | quote      = "Hey! Catch!"


<noinclude>
<noinclude>
    | notes = <!-- gerneral notes on power -->
  | notes = Stuns are useful in incapacitating a threat for a period of time. This allows the [[Archer|Archer's]] allies to focus on one target or escape. As with all stuns, attacking a [[Stun|stunned]] target will cancel the effect. Distracting Shot does no damage and cannot be cast on targets buffed with [[Divine Intervention]].
 
===Documented Changes:===
*Version 1.10.9: Duration reduced to 4-8s. Cooldown reduced to 50s. Mana cost reduced.


</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"Hey! Catch!"


Distracting Shot is a Archer power: the 9th of the Tricks discipline.

A random shot distracts the opponent, who fails to react.
Type: Constant
Discipline level: 17
Character level: 33
Affects: Single opponentCasting time: 1s Range: 25mCooldown time: 50sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 75 100 125 150 175
Spell duration 4s 5s 6s 7s 8s
 
Debuffs on enemies
Stun

Notes

Stuns are useful in incapacitating a threat for a period of time. This allows the Archer's allies to focus on one target or escape. As with all stuns, attacking a stunned target will cancel the effect. Distracting Shot does no damage and cannot be cast on targets buffed with Divine Intervention.

Documented Changes:

  • Version 1.10.9: Duration reduced to 4-8s. Cooldown reduced to 50s. Mana cost reduced.