Sentinel: Difference between revisions

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<onlyinclude>{{skill | {{{1|}}} | name = Sentinel
<onlyinclude>{{skill | {{{1|}}} | name = Sentinel
   | class      = Hunter
   | class      = Archer
   | discipline  = Scouting
   | discipline  = Tricks
   | position    = 4
   | position    = 8
   | type        = Passive
   | type        = Passive
   | summary    = Increases the hunter's [[concentration|Concentration]] and [[Character_Attributes#Dexterity|Dexterity]].
   | summary    = Increases the hunter's [[concentration|Concentration]] and [[Character_Attributes#Dexterity|Dexterity]].
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===Documented changes===
===Documented changes===
*Version 1.6.3 (2010/9/21): Now has a dexterity bonus.
*Version 1.6.3 (2010/9/21): Now has a dexterity bonus.
*Version 1.0.0 (2008/12/17): Swapped positions with Wild Spirit in the discipline.


</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"There's always a hunter watching. Pray it's an ally"


Sentinel is a Archer power: the 8th of the Tricks discipline.

The hunter has a great deal of physical resistance.
Type: Passive
Discipline level: 15
Character level: 29
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Buffs
Concentration +5 +7 +9 +12 +15
Dexterity +1 +2 +3 +4 +5

Notes

Documented changes

  • Version 1.6.3 (2010/9/21): Now has a dexterity bonus.
  • Version 1.0.0 (2008/12/17): Swapped positions with Wild Spirit in the discipline.