Changelog 1.0.1: Difference between revisions

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Created page with "Version: '''1.0.1''' (Date: '''2008/12/24''') Description: '''Content:''' - New: Christmas event.<br />- Updated: Treasure chests and stones no longer appear over other map ..."
 
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Description:
Description:


'''Content:'''
 
- New: Christmas event.<br />- Updated: Treasure chests and stones no longer appear over other map objects. They also respawn if nobody found them after awhile.<br />- Updated: Special FX for dynamic objects support (Stones now display a distinctive effect).<br />- Fixed: Ignis great wall colission issues.<br /><br />'''Gameplay:'''
==Content==
- Updated: Now a realm gem returns automatically to its pedestal when recovered by an ally (inside the realm). It also returns when an ally carrying a gem comes back through the great wall.<br />- Fixed: Party tab was not closing under certain circumstances.<br />- Fixed: "Protector" (Knight spell) was fixed. Its effect was never ending.<br />
*New: Christmas event.
'''Premium:'''
*Updated: Treasure chests and stones no longer appear over other map objects. They also respawn if nobody found them after awhile.
- Updated: All lucky boxes now return items of "Common" quality or better. Those items with "defective" quality obtained through the Lucky box have been converted to "Common" quality.<br />- Updated: Bronze lucky box now requires subclass specialization.
*Updated: Special FX for dynamic objects support (Stones now display a distinctive effect).
*Fixed: Ignis great wall colission issues.
 
 
 
==Gameplay==
*Updated: Now a realm gem returns automatically to its pedestal when recovered by an ally (inside the realm). It also returns when an ally carrying a gem comes back through the great wall.
*Fixed: Party tab was not closing under certain circumstances.
*Fixed: "Protector" (Knight spell) was fixed. Its effect was never ending.
 
 
 
==Premium==
*Updated: All lucky boxes now return items of "Common" quality or better. Those items with "defective" quality obtained through the Lucky box have been converted to "Common" quality.
*Updated: Bronze lucky box now requires subclass specialization.
[[Category:Changelogs]]
[[Category:Changelogs]]

Latest revision as of 10:13, 7 November 2020

Version: 1.0.1 (Date: 2008/12/24)

Description:


Content

[edit | edit source]
  • New: Christmas event.
  • Updated: Treasure chests and stones no longer appear over other map objects. They also respawn if nobody found them after awhile.
  • Updated: Special FX for dynamic objects support (Stones now display a distinctive effect).
  • Fixed: Ignis great wall colission issues.


Gameplay

[edit | edit source]
  • Updated: Now a realm gem returns automatically to its pedestal when recovered by an ally (inside the realm). It also returns when an ally carrying a gem comes back through the great wall.
  • Fixed: Party tab was not closing under certain circumstances.
  • Fixed: "Protector" (Knight spell) was fixed. Its effect was never ending.


Premium

[edit | edit source]
  • Updated: All lucky boxes now return items of "Common" quality or better. Those items with "defective" quality obtained through the Lucky box have been converted to "Common" quality.
  • Updated: Bronze lucky box now requires subclass specialization.