Changelog 0.9.35: Difference between revisions

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Created page with "Version: '''0.9.35''' (Date: '''2008/9/4''') Description: '''Gameplay:''' - New: Evendim (Super Boss).<br />- New: 2 new PvP quests for all realms.<br />- Fixed: Pets were n..."
 
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Description:
Description:


'''Gameplay:'''
==Gameplay==
- New: Evendim (Super Boss).<br />- New: 2 new PvP quests for all realms.<br />- Fixed: Pets were not being saved on logout.<br />- Fixed: Fort doors and flags status de-sync.<br />- Fixed: Some monsters were moving erratically when selected.<br />- Fixed: Horses backward running animation.<br />- Fixed: The map now displays correctly those forts/castles that are under attack.<br />- Fixed: Guards now attack pets and summons.<br />- Fixed: Several corrections to Ignis initiation zone quests.<br />- Fixed: Boss monster "Aysor" loot.<br />- Fixed: Casting effect no longer gets stuck after being cancelled.<br />- Updated: Sanctuary (spell and resurrection effect) and low profile now get cancelled after interacting with the fort/castle flag or any other dynamic object.<br />- Updated: Pets and summons now work inside the coliseum (Note: A by-product of this is that pets and summons can be also attacked by their master).
*New: Evendim (Super Boss).
*New: 2 new PvP quests for all realms.
*Fixed: Pets were not being saved on logout.
*Fixed: Fort doors and flags status de-sync.
*Fixed: Some monsters were moving erratically when selected.
*Fixed: Horses backward running animation.
*Fixed: The map now displays correctly those forts/castles that are under attack.
*Fixed: Guards now attack pets and summons.
*Fixed: Several corrections to Ignis initiation zone quests.
*Fixed: Boss monster "Aysor" loot.
*Fixed: Casting effect no longer gets stuck after being cancelled.
*Updated: Sanctuary (spell and resurrection effect) and low profile now get cancelled after interacting with the fort/castle flag or any other dynamic object.
*Updated: Pets and summons now work inside the coliseum (Note: A by-product of this is that pets and summons can be also attacked by their master).


'''Client:'''
==Client==
- New: It's now possible to rename our pet (Hunter only) via the command /pet_name name. This command can only be used once after each succesful creature control.<br />- New: Hide helmet/hat option.<br />- Fixed: Chat window no longer stays open after the group has been disbanded.<br />- Fixed: Idle disconnection.<br />- Updated: Character names can no longer contain two spaces in a row and spaces at the end.<br />- Updated: Private chats no longer close immediately after the other peer has left.
*New: It's now possible to rename our pet (Hunter only) via the command /pet_name name. This command can only be used once after each succesful creature control.
*New: Hide helmet/hat option.
*Fixed: Chat window no longer stays open after the group has been disbanded.
*Fixed: Idle disconnection.
*Updated: Character names can no longer contain two spaces in a row and spaces at the end.
*Updated: Private chats no longer close immediately after the other peer has left.


'''Launcher:'''
==Launcher==
- Fixed: Visibility distance is now correctly set up.<br />- Updated: Enter world button activates after launcher has verified itself.<br />- Updated: Launcher remembers the last selected world.
*Fixed: Visibility distance is now correctly set up.
*Updated: Enter world button activates after launcher has verified itself.
*Updated: Launcher remembers the last selected world.


'''Premium:'''
==Premium==
- New: Extra characters, raises from 3 to 6 the maximum amount of character slots (Permanent change).<br />- New: Hair-cut (Permanent change).<br />- New: Hair dye (Standard and exotic colors sold separately, permanent change).
*New: Extra characters, raises from 3 to 6 the maximum amount of character slots (Permanent change).
*New: Hair-cut (Permanent change).
*New: Hair dye (Standard and exotic colors sold separately, permanent change).


'''Content:'''
==Content==
- Updated: Jabeline NPC moved down nearby (southeast of the previous position).<br />- Updated: Improvements to the Dark Elf faces.
*Updated: Jabeline NPC moved down nearby (southeast of the previous position).
*Updated: Improvements to the Dark Elf faces.
[[Category:Changelogs]]
[[Category:Changelogs]]

Latest revision as of 10:13, 7 November 2020

Version: 0.9.35 (Date: 2008/9/4)

Description:

Gameplay

[edit | edit source]
  • New: Evendim (Super Boss).
  • New: 2 new PvP quests for all realms.
  • Fixed: Pets were not being saved on logout.
  • Fixed: Fort doors and flags status de-sync.
  • Fixed: Some monsters were moving erratically when selected.
  • Fixed: Horses backward running animation.
  • Fixed: The map now displays correctly those forts/castles that are under attack.
  • Fixed: Guards now attack pets and summons.
  • Fixed: Several corrections to Ignis initiation zone quests.
  • Fixed: Boss monster "Aysor" loot.
  • Fixed: Casting effect no longer gets stuck after being cancelled.
  • Updated: Sanctuary (spell and resurrection effect) and low profile now get cancelled after interacting with the fort/castle flag or any other dynamic object.
  • Updated: Pets and summons now work inside the coliseum (Note: A by-product of this is that pets and summons can be also attacked by their master).

Client

[edit | edit source]
  • New: It's now possible to rename our pet (Hunter only) via the command /pet_name name. This command can only be used once after each succesful creature control.
  • New: Hide helmet/hat option.
  • Fixed: Chat window no longer stays open after the group has been disbanded.
  • Fixed: Idle disconnection.
  • Updated: Character names can no longer contain two spaces in a row and spaces at the end.
  • Updated: Private chats no longer close immediately after the other peer has left.

Launcher

[edit | edit source]
  • Fixed: Visibility distance is now correctly set up.
  • Updated: Enter world button activates after launcher has verified itself.
  • Updated: Launcher remembers the last selected world.

Premium

[edit | edit source]
  • New: Extra characters, raises from 3 to 6 the maximum amount of character slots (Permanent change).
  • New: Hair-cut (Permanent change).
  • New: Hair dye (Standard and exotic colors sold separately, permanent change).

Content

[edit | edit source]
  • Updated: Jabeline NPC moved down nearby (southeast of the previous position).
  • Updated: Improvements to the Dark Elf faces.