Changelog 1.10.0 Hotfix 2: Difference between revisions
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ROWiki>Eiram Created page with "Version: 1.10.0 (Hotfix 2) (Date: 2013/1/3) Description: Gameplay - Content: -Fixed: Error that provoked doors and flags to not deactivate correctly. -Fixed: Players dying w..." |
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Version: 1.10.0 (Hotfix 2) (Date: 2013/1/3) | Version: '''1.10.0 (Hotfix 2)''' (Date: '''2013/1/3''') | ||
Description: | Description: | ||
Gameplay - Content | |||
==Gameplay - Content== | |||
*Fixed: Error that provoked doors and flags to not deactivate correctly. | |||
*Fixed: Players dying while on a Instance queue do not get teleported to Alsius' initiation zone. | |||
*Fixed: Error that provoked relics getting stuck in the terrain's surface when certain conditions met. | |||
*Modified: When a relic goes back to its corresponding altar its timer restarts (this means that the fort/castle has to be defended again until the timer reaches zero in order for the cage containing the relic to open up). | |||
[[Category:Changelogs]] |
Latest revision as of 10:13, 7 November 2020
Version: 1.10.0 (Hotfix 2) (Date: 2013/1/3)
Description:
Gameplay - Content
[edit | edit source]- Fixed: Error that provoked doors and flags to not deactivate correctly.
- Fixed: Players dying while on a Instance queue do not get teleported to Alsius' initiation zone.
- Fixed: Error that provoked relics getting stuck in the terrain's surface when certain conditions met.
- Modified: When a relic goes back to its corresponding altar its timer restarts (this means that the fort/castle has to be defended again until the timer reaches zero in order for the cage containing the relic to open up).