Template:Pets Powers: Difference between revisions

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<onlyinclude>{{powers | {{{1|}}} | name = Pets
<onlyinclude>{{powers | {{{1|}}} | name = Pets
   | Tame Lesser Creature
   | Natural Dominance
   | Heal Pet  
   | Heal Pet  
   | Performance
   | Stalker Spirit
   | Tame Beast
   | Prominent Sight
   | Training (Hunter Power)  
   | Training (Hunter Power)  
   | Control Monsters
   | Revive Pet
   | Bestial Wrath  
   | Bestial Wrath  
   | Natural Armor  
   | Natural Armor  
   | Revive Pet
   | Nature's Fury
   | Skin of the Beast  
   | Skin of the Beast  
}}</onlyinclude>
}}</onlyinclude>

Latest revision as of 17:57, 6 November 2020

edit this table
  Name Pos. Type Casting Cooldown Duration Range Area
Natural Dominance 1 Direct 8 25 20
Tames a creature into a pet.
Heal Pet 2 Direct 0.5 60 15
Heals the hunter's pet
Stalker Spirit 3 Passive 0 0 30,45,60,75,90
Allows the pet to camouflage with the hunter.
Prominent Sight 4 Activable 0 25
Increase pet attack range in exchange for damage.
Training 5 Passive
Increases the pet's maximum health passively.
Revive Pet 6 Direct 5 120
Allows the hunter to resurrect a dead pet with some limitations.
Bestial Wrath 7 Constant 1.5 60 60
Increases the pet's damage while reducing its evasion by 100%.
Natural Armor 8 Passive
Passively increases the pet's armor points.
Nature's Fury 9 Direct 2 180 3 10
Knock down AoE around the pet.
Skin of the Beast 10 Constant 1 60 15
Temporarily gives the pet a high amount of defense (up to 90% damage resistance).