Template:Long Bows Powers: Difference between revisions

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<onlyinclude>{{powers | {{{1|}}} | name = Long Bows
<onlyinclude>{{powers | {{{1|}}} | name = Long Bows
   | Shield Piercing | Does [[piercing]] damage.
   | Shield Piercing  
   | Parabolic Shot | Increases bow [[range]] temporarily.
   | Parabolic Shot  
   | Maneuver | Increases [[dexterity]] temporarily.
   | Maneuver  
   | Eagle Eye | Increases accuracy.
   | Eagle Eye  
   | Point Shot | Increases [[critical hit]] chance.
   | Point Shot  
   | Omnipresent | [[Passive]] [[concentration]] increase.
   | Omnipresent  
   | Break Apart | Deals damage over time and lowers the target's [[constitution]].
   | Break Apart  
   | Specialist | [[Passive]]ly increases bow damage.
   | Specialist  
   | Ofuscate | Reduces target's [[concentration]].
   | Obfuscate
   | Proyectile Rain | Deals damage to the target and enemies around it.
   | Projectile Rain  
}}</onlyinclude>
}}</onlyinclude>

Latest revision as of 17:57, 6 November 2020

edit this table
  Name Pos. Type Casting Cooldown Duration Range Area
Shield Piercing 1 Direct 0.5 10 0
An arrow of incredible strength is fired.
Parabolic Shot 2 Constant 0 40 15,18,21,25,30
Increases bow range temporarily.
Maneuver 3 Constant 0 120 40
Increases dexterity temporarily.
Eagle's Eye 4 Constant 0 120 120
Increases accuracy.
Point Shot 5 Constant 0 45 40
Increases critical hit chance.
Omnipresent 6 Passive
Passively increases Concentration.
Break Apart 7 Constant 1.5 40 15 0
Deals damage over time and lowers the target's constitution.
Specialist 8 Passive
Passively increases bow damage.
Obfuscate 9 Constant 1 30 30 0
Reduces target's Concentration.
Projectile Rain 10 Direct 3 180 0 10
Deals damage to the target and enemies around it.