Warmaster Blood (Conjurer): Difference between revisions

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<onlyinclude>{{skill | {{{1|}}} | name = Warmaster Blood
<onlyinclude>{{skill | {{{1|}}} | name = Warmaster Blood (Conjurer)
     | class      = Warmaster
     | class      = Warmaster
     | discipline  = Warmaster
     | discipline  = Warmaster
     | position    = 5
     | position    = 10
     | type        = Passive
     | type        = Passive
     | summary    = Health +700
     | summary    = Health +700
     | description = The Warmaster's athletic capabilities increase due to long years of training.
     | description = The Warmaster's athletic capabilities increase due to long years of training.
     | affects    =
     | affects    = Self
     | casting    =  
     | casting    =  
     | range      =  
     | range      =  
     | cooldown    =  
     | cooldown    =  
     | gcd        = Normal
     | gcd        = Normal
    | buff        = [[Health]] +700
     | area        =  
     | area        =  
     | cost        =  
     | cost        =  

Latest revision as of 17:57, 6 November 2020

Warmaster Blood is a Warmaster power: the 10th and final of the Warmaster discipline.

The Warmaster's athletic capabilities increase due to long years of training.
Type: Passive
Discipline level: 19
Character level: 60
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Buffs
Health +700