Horn of the Wind: Difference between revisions
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Adding position and class(temp as war master since all classes can use) |
Joshua2504 (talk | contribs) m 3 revisions imported |
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| area = 10 | | area = 10 | ||
| duration = 30 | | duration = 30 | ||
| buff = [[Movement speed]]: | | buff = [[Movement speed]]: +25% | ||
| quote = "Vaaamoooooos!!!" | | quote = "Vaaamoooooos!!!" | ||
<noinclude> | <noinclude> | ||
| notes = | | notes = This power only works if an ally is present within 10 m of the [[Warmaster]] | ||
===Documented Changes=== | |||
*Version 1.7.6 (2011/6/30): Movement speed effect decreased to 25%, allied player requirement added. | |||
</noinclude>}}</onlyinclude> | </noinclude>}}</onlyinclude> |
Latest revision as of 17:57, 6 November 2020
"Vaaamoooooos!!!"
Horn of the Wind is a Warmaster power: the 8th of the Warmaster discipline.
![]() The Warmaster inspires his allies, whom earn movement speed.
|
Type: Constant |
Discipline level: 15 | |
Character level: 60 | |
Affects: Multiple allies + SelfCasting time: 0s (Instant)Area: 10mCooldown time: 60sGlobal Cooldown: Very Short |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 100 | ||||
Spell duration | 30s | ||||
Buffs | |||||
Movement speed | +25% |
Notes
This power only works if an ally is present within 10 m of the Warmaster
Documented Changes
- Version 1.7.6 (2011/6/30): Movement speed effect decreased to 25%, allied player requirement added.