Summon Imps: Difference between revisions

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1.6.3 Adding Spell - Need to add notes
 
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   | casting    = 1.5
   | casting    = 1.5
   | cooldown    = 60
   | cooldown    = 60
   | cost        = 60, 80, 100, 120, 140
  | gcd        = Normal
   | cost        = 50, 75, 100, 120, 140
   | duration    = 13
   | duration    = 13
   | other      = Summon:  2 Imps, 4 Imps, 6 Imps, 8 Imps, 10 Imps
   | other      = Summon:  2 Imps, 4 Imps, 6 Imps, 8 Imps, 10 Imps
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   <noinclude>
   <noinclude>
   | notes = <!-- type general notes on power under here -->
   | notes = Note that the Imps will disappear after 13 seconds or when the Target dies, whichever comes first.


The summoning animation it's the same for all spells. A huge yellow cone of lightning-like magic appears around the conjurer.
===Documented changes===
*Version 1.10.9 (2014/8/28): Mana cost reduced.
*Version 1.6.3 (2010/9/21): Added.


</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>
[[Category:Conjurer Powers]]
[[Category:Summon Powers]]
[[Category:Conjurer Constant Powers]]
[[Category:Constant Powers]]
[[Category:Powers]]

Latest revision as of 17:56, 6 November 2020

Summon Imps is a Conjurer power: the 1st of the Summon discipline.

Summons imps that attack the selected target.
Type: Constant
Discipline level: 1
Character level: 1
Affects: SummonCasting time: 1.5sCooldown time: 60sGlobal Cooldown: Normal
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 50 75 100 120 140
Spell duration 13s
 
Summon 2 Imps 4 Imps 6 Imps 8 Imps 10 Imps

Notes

Note that the Imps will disappear after 13 seconds or when the Target dies, whichever comes first.

Documented changes

  • Version 1.10.9 (2014/8/28): Mana cost reduced.
  • Version 1.6.3 (2010/9/21): Added.