Heroic Presence: Difference between revisions

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   | notes      = Heroic Presence can help a [[Knight|Knight's]] allies survive for considerably longer by increasing their armour.  
   | notes      = Heroic Presence can help a [[Knight|Knight's]] allies survive for considerably longer by increasing their armour.  
===Documented changes===
*Version 1.6.3 (2010/9/21): Cooldown reduced to 120 seconds. Cast time reduced to 1.5 seconds. Protection reduced 40% - 80% from level 1 to 5. Mana reduced to 320 – 400 from level 1 to 5.
*Version 1.0.6 (2009/5/21): Moved from the Shields discipline to the Vanguard discipline.
*Version 1.0.5 (2009/4/7): Effect no longer blocked by obstacles.
*Version 1.0.3 (2009/2/3): No longer affects the caster.


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Latest revision as of 17:56, 6 November 2020

"Is that a theme song playing?"


Heroic Presence is a Knight power: the 9th of the Vanguard discipline.

The knight confers protective tactical abilities to any ally that is within her area of influence
Type: Aura
Discipline level: 17
Character level: 33
Affects: Nearby alliesCasting time: 1.5sArea: 6mCooldown time: 90sGlobal Cooldown: Very Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 320 340 360 380 400
Spell duration 60s
 
Buffs
Protection 40% 50% 60% 70% 80%

Notes

Heroic Presence can help a Knight's allies survive for considerably longer by increasing their armour.

Documented changes

  • Version 1.6.3 (2010/9/21): Cooldown reduced to 120 seconds. Cast time reduced to 1.5 seconds. Protection reduced 40% - 80% from level 1 to 5. Mana reduced to 320 – 400 from level 1 to 5.
  • Version 1.0.6 (2009/5/21): Moved from the Shields discipline to the Vanguard discipline.
  • Version 1.0.5 (2009/4/7): Effect no longer blocked by obstacles.
  • Version 1.0.3 (2009/2/3): No longer affects the caster.