Heroic Presence: Difference between revisions

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<onlyinclude>{{skill | {{{1|}}} | name = Heroic Presence
<onlyinclude>{{skill | {{{1|}}} | name = Heroic Presence
    | class      = Knight
  | class      = Knight
    | discipline  = Shields
  | discipline  = Vanguard
    | position    = 10
  | position    = 9
    | type        = Aura
  | type        = Aura
     | description = The knight confers protective tactical abilities to any ally that is within her area of influence
  | summary     = [[Aura]] that drastically increases surrounding allies' [[armour]] points.
    | affects    = Self & nearby allies
  | description = The knight confers protective tactical abilities to any ally that is within her area of influence
    | casting    = 3
  | affects    = Nearby allies
    | cooldown    = 180
  | casting    = 1.5
    | area        = 10
  | cooldown    = 90
    | cost        = 420, 440, 460, 480, 500
  | gcd        = Very Short
    | duration    = 60
  | area        = 6
    | buff        = Protection: 60%, 70%, 80%, 90%, 100%
  | cost        = 320, 340, 360, 380, 400
    | quote      = "Is that a theme song playing?"
  | duration    = 60
  | buff        = [[Protection]]: 40%, 50%, 60%, 70%, 80%
  | quote      = "Is that a theme song playing?"


<noinclude>
<noinclude>
    | notes      = <!-- General notes on the skill -->
  | notes      = Heroic Presence can help a [[Knight|Knight's]] allies survive for considerably longer by increasing their armour.


</noinclude>
===Documented changes===
}}</onlyinclude>
*Version 1.6.3 (2010/9/21): Cooldown reduced to 120 seconds. Cast time reduced to 1.5 seconds. Protection reduced 40% - 80% from level 1 to 5. Mana reduced to 320 – 400 from level 1 to 5.
*Version 1.0.6 (2009/5/21): Moved from the Shields discipline to the Vanguard discipline.
*Version 1.0.5 (2009/4/7): Effect no longer blocked by obstacles.
*Version 1.0.3 (2009/2/3): No longer affects the caster.
 
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"Is that a theme song playing?"


Heroic Presence is a Knight power: the 9th of the Vanguard discipline.

The knight confers protective tactical abilities to any ally that is within her area of influence
Type: Aura
Discipline level: 17
Character level: 33
Affects: Nearby alliesCasting time: 1.5sArea: 6mCooldown time: 90sGlobal Cooldown: Very Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 320 340 360 380 400
Spell duration 60s
 
Buffs
Protection 40% 50% 60% 70% 80%

Notes

Heroic Presence can help a Knight's allies survive for considerably longer by increasing their armour.

Documented changes

  • Version 1.6.3 (2010/9/21): Cooldown reduced to 120 seconds. Cast time reduced to 1.5 seconds. Protection reduced 40% - 80% from level 1 to 5. Mana reduced to 320 – 400 from level 1 to 5.
  • Version 1.0.6 (2009/5/21): Moved from the Shields discipline to the Vanguard discipline.
  • Version 1.0.5 (2009/4/7): Effect no longer blocked by obstacles.
  • Version 1.0.3 (2009/2/3): No longer affects the caster.