Recharged Arrows: Difference between revisions
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| position = 1 | | position = 1 | ||
| type = Activable | | type = Activable | ||
| summary = [[Activable]] skill. Each normal hit does increased damage but requires [[mana]]. | |||
| description = The marksman channels her vital energy into arrows to improve damage. Only the basic attack is affected by this power. | | description = The marksman channels her vital energy into arrows to improve damage. Only the basic attack is affected by this power. | ||
| affects = Self | |||
| casting = 0 | | casting = 0 | ||
| cooldown = 15 | | cooldown = 15 | ||
| cost = 40, 55, 70, 85, 100; Extra mana cost per arrow: | | gcd = Short | ||
| buff = Damage | | cost = 40,55,70,85,100; Extra mana cost per arrow: 20, 25, 30, 35, 40; Extra health cost per arrow: 10, 15, 20, 25, 30 | ||
| buff = Weapon Damage Bonus: +20%,+25%,+30%,+35%,+40% | |||
| quote = "You noticed? These have a special something" | | quote = "You noticed? These have a special something" | ||
}}</onlyinclude> | |||
<noinclude> | |||
| notes = A nice way to increase a [[Marksman|Marksman's]] damage from normal hits. This skill does not affect powers. | |||
===Documented changes=== | |||
*Version 1.10.9 (2014/8/28): Health/Mana cost per arrow were modified. | |||
*Version 1.9.6 (2012/8/6): Health cost per arrow was added. | |||
*Version 0.9.13 (2007/6/14): Added, replacing Wasp Sting. | |||
</noinclude>}}</onlyinclude> |
Latest revision as of 17:56, 6 November 2020
"You noticed? These have a special something"
Recharged Arrows is a Marksman power: the 1st of the Arrow Mastery discipline.
The marksman channels her vital energy into arrows to improve damage. Only the basic attack is affected by this power.
|
Type: Activable |
Discipline level: 1 | |
Character level: 1 | |
Affects: SelfCasting time: 0s (Instant)Cooldown time: 15sGlobal Cooldown: Short |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 40 | 55 | 70 | 85 | 100 |
Extra mana cost per arrow | 20 | 25 | 30 | 35 | 40 |
Extra health cost per arrow | 10 | 15 | 20 | 25 | 30 |
Buffs | |||||
Weapon Damage Bonus | +20% | +25% | +30% | +35% | +40% |
Notes
A nice way to increase a Marksman's damage from normal hits. This skill does not affect powers.
Documented changes
- Version 1.10.9 (2014/8/28): Health/Mana cost per arrow were modified.
- Version 1.9.6 (2012/8/6): Health cost per arrow was added.
- Version 0.9.13 (2007/6/14): Added, replacing Wasp Sting.