Static Field: Difference between revisions

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<onlyinclude>{{skill | {{{1|}}} | name = Static Field
<onlyinclude>{{skill | {{{1|}}} | name = Static Field
    | class      = Mage
  | class      = Mage
    | discipline  = Staff Mastery
  | discipline  = Staff Mastery
    | position    = 5
  | position    = 5
    | type        = Aura
  | type        = Aura
     | description = The Mage creates an energy field that reduces the movement of all enemies who enter it.
  | summary     = Area magic. Enemies that get close to the mage are affected and lose some speed.
     | casting    = 0.5
  | description = The Mage creates an energy field that reduces the movement of all enemies who enter it.
    | range      = <!-- Range (number only) -->
  | affects     = Nearby opponents
    | cooldown    = 60
  | casting    = 0.5
    | area        = 6
  | cooldown    = 60
    | cost        = 40,60,80,100,120
  | gcd        = Very Short
    | duration    = <!-- Duration of skill (only for Constant/Activable) (number only) -->
  | area        = 6
    | damage     = <!-- Damage to enemy health/mana -->
  | cost        = 40,60,80,100,120
    | debuff      = Movement Reduction: -10%,-15%,-20%,-25%,-30%
  | duration    = 40
    | selfdebuff  = <!-- Any negative status changes or effects to self -->
  | debuff     = [[Movement | Movement Reduction]]: -10%,-15%,-20%,-25%,-30%
    | restore    = <!-- Increases to self/ally health/mana -->
  | quote      = "That weight on your shoulders, that pain in your legs.... that's me"
    | buff        = <!-- Any positive status changes/effects to self/allies -->
 
    | other      = <!-- Any other per-level values -->
<noinclude>
}}</onlyinclude>
  | notes = <!-- type general notes on power under here -->
 
Static Field is a quite useful aura, though it is rarely seen because it is located in a somewhat unused discipline. Everyone at 6 meters from the [[Mage]] have their movement speed reduced, which doesn't only make an incredible way to escape from melees but also a great way to avoid ''they'' escape. However, it has a rather small area which makes it difficult to use.
 
Note that Static Field will break a [[Stun]] thus rushing into a group which a [[Barbarian]] just used [[Deafening Roar]] on might not be the best idea.
 
===Documented changes===
*Version 1.0.5 (2009/4/7): Effect no longer blocked by obstacles.
 
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"That weight on your shoulders, that pain in your legs.... that's me"


Static Field is a Mage power: the 5th of the Staff Mastery discipline.

The Mage creates an energy field that reduces the movement of all enemies who enter it.
Type: Aura
Discipline level: 9
Character level: 17
Affects: Nearby opponentsCasting time: 0.5sArea: 6mCooldown time: 60sGlobal Cooldown: Very Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 40 60 80 100 120
Spell duration 40s
 
Debuffs on enemies
Movement Reduction -10% -15% -20% -25% -30%

Notes

Static Field is a quite useful aura, though it is rarely seen because it is located in a somewhat unused discipline. Everyone at 6 meters from the Mage have their movement speed reduced, which doesn't only make an incredible way to escape from melees but also a great way to avoid they escape. However, it has a rather small area which makes it difficult to use.

Note that Static Field will break a Stun thus rushing into a group which a Barbarian just used Deafening Roar on might not be the best idea.

Documented changes

  • Version 1.0.5 (2009/4/7): Effect no longer blocked by obstacles.