Death Sentence: Difference between revisions

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m 1.6.3 Update from marks->hunter skill
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     | position    = 2
     | position    = 2
     | type        = Constant
     | type        = Constant
     | summary    = Any meele hits to the target will do increased damage.
     | summary    = Any melee hits to the target will do increased damage.
     | description = Any attack performed to the objective from a distance below 3 meters will be enhanced in damage.
     | description = Any attack performed to the objective from a distance below 3 meters will be enhanced in damage.
     | affects    = Single opponent
     | affects    = Single opponent
     | casting    = 1
     | casting    = 1
    | range      = 30
     | cooldown    = 45
     | cooldown    = 45
    | gcd        = Short
    | range      = 25
     | cost        = 50,80,110,140,170
     | cost        = 50,80,110,140,170
     | duration    = 30
     | duration    = 30
     | damage      = Meele received damage: +5%,+8%,+12%,+16%,+20%
     | damage      = Melee received damage: +5%,+8%,+12%,+16%,+20%
     | quote      = "It's not assassination. It's retribution"
     | quote      = "It's not assassination. It's retribution"


<noinclude>
<noinclude>
     | notes = <!-- type general notes on power under here -->
     | notes = Any attack, including attacks by the ranged players, within 3 m, will gain the damage bonus.
[[Image:Death_sentence.jpg|thumb|Death sentence animation|left]]   
 
===Documented changes===
*Version 1.6.3 (2010/9/21): Moved to the Scouting discipline. Now increases melee received damage instead, and has a cooldown of 30 seconds.
*Version 1.0.7 (2009/7/20): Damage increase reduced. Cooldown increased. Range increased.
*Version 0.9.13 (2007/6/14): Mana cost adjusted.
 
</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"It's not assassination. It's retribution"


Death Sentence is a Hunter power: the 2nd of the Scouting discipline.

Any attack performed to the objective from a distance below 3 meters will be enhanced in damage.
Type: Constant
Discipline level: 3
Character level: 5
Affects: Single opponentCasting time: 1s Range: 25mCooldown time: 45sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 50 80 110 140 170
Spell duration 30s
 
Damage to enemies
Melee received damage +5% +8% +12% +16% +20%

Notes

Any attack, including attacks by the ranged players, within 3 m, will gain the damage bonus.

Documented changes

  • Version 1.6.3 (2010/9/21): Moved to the Scouting discipline. Now increases melee received damage instead, and has a cooldown of 30 seconds.
  • Version 1.0.7 (2009/7/20): Damage increase reduced. Cooldown increased. Range increased.
  • Version 0.9.13 (2007/6/14): Mana cost adjusted.