Death Sentence: Difference between revisions

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New page: <onlyinclude>{{skill | {{{1|}}} | name = {{subst:PAGENAME}} | class = Marksman | discipline = Aiming Mastery | position = 1 | type = Constant | de...
 
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<onlyinclude>{{skill | {{{1|}}} | name = Death Sentence
<onlyinclude>{{skill | {{{1|}}} | name = Death Sentence
     | class      = Marksman
     | class      = Hunter
     | discipline  = Aiming Mastery
     | discipline  = Scouting
     | position    = 1
     | position    = 2
     | type        = Constant
     | type        = Constant
     | description = Each ranged attack against the opponent inflicts extra damage.
    | summary    = Any melee hits to the target will do increased damage.
     | casting    = 0
     | description = Any attack performed to the objective from a distance below 3 meters will be enhanced in damage.
    | affects    = Single opponent
     | casting    = 1
    | cooldown    = 45
    | gcd        = Short
     | range      = 25
     | range      = 25
    | cooldown    = 30
    | area        = <!-- Area affected (number only) -->
     | cost        = 50,80,110,140,170
     | cost        = 50,80,110,140,170
     | duration    = 30
     | duration    = 30
     | damage      = Damage Bonus: +10%,+20%,+30%,+40%,+50%
     | damage      = Melee received damage: +5%,+8%,+12%,+16%,+20%
     | debuff      = <!-- Any negative status changes or effects to enemies -->
     | quote      = "It's not assassination. It's retribution"
     | selfdebuff  = <!-- Any negative status changes or effects to self --> 
 
    | restore    = <!-- Increases to self/ally health/mana -->
<noinclude>
    | buff        = <!-- Any positive status changes/effects to self/allies -->
     | notes = Any attack, including attacks by the ranged players, within 3 m, will gain the damage bonus.
    | other      = <!-- Any other per-level values -->
 
}}</onlyinclude>
===Documented changes===
*Version 1.6.3 (2010/9/21): Moved to the Scouting discipline. Now increases melee received damage instead, and has a cooldown of 30 seconds.
*Version 1.0.7 (2009/7/20): Damage increase reduced. Cooldown increased. Range increased.
*Version 0.9.13 (2007/6/14): Mana cost adjusted.
 
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"It's not assassination. It's retribution"


Death Sentence is a Hunter power: the 2nd of the Scouting discipline.

Any attack performed to the objective from a distance below 3 meters will be enhanced in damage.
Type: Constant
Discipline level: 3
Character level: 5
Affects: Single opponentCasting time: 1s Range: 25mCooldown time: 45sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 50 80 110 140 170
Spell duration 30s
 
Damage to enemies
Melee received damage +5% +8% +12% +16% +20%

Notes

Any attack, including attacks by the ranged players, within 3 m, will gain the damage bonus.

Documented changes

  • Version 1.6.3 (2010/9/21): Moved to the Scouting discipline. Now increases melee received damage instead, and has a cooldown of 30 seconds.
  • Version 1.0.7 (2009/7/20): Damage increase reduced. Cooldown increased. Range increased.
  • Version 0.9.13 (2007/6/14): Mana cost adjusted.