Fulminating: Difference between revisions
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| discipline = Two Handed Mastery | | discipline = Two Handed Mastery | ||
| position = 8 | | position = 8 | ||
| type = | | type = Constant | ||
| summary = | | summary = Significantly increases damage for a short period of time. | ||
| description = The barbarian | | description = The barbarian raises his damage significantly for a very short period of time. | ||
| affects = | | affects = Self | ||
| casting | | casting = 0.5 | ||
| cooldown = 20 | |||
| cooldown = | | gcd = Very Long | ||
| | | cost = 160, 180, 200, 220, 240 | ||
| cost = | | duration = 5 | ||
| duration = | | buff = Damage Bonus: +10%, +20%, +30%, +40%, +50% | ||
| | | selfdebuff = [[Cast speed]]: -50% | ||
| selfdebuff = | |||
<noinclude> | <noinclude> | ||
| notes = <!-- type general notes on power under here --> | | notes = <!-- type general notes on power under here --> | ||
While the very long global cooldown and short duration on the spell make it difficult to use, the large damage increase makes it a potent weapon in the hands of skilled [[Barbarians]]. Combined with [[Thirst for Blood]], barbarians can achieve several very high damage hits. | |||
In general, with [[Thirst for Blood]] at level 5, a [[Barbarian]] can hit twice with a Very Slow weapon and 3 times with a Medium Weapon. | |||
Note that because the [[Global Cooldown]] is 3 seconds, it is unlikely that the [[Barbarian]] will be able to cast a power on the first hit. | |||
The cast speed debuff was added to prevent Barbarians from using Fulminating with area powers. | |||
===Documented changes=== | |||
*Version 1.10.9 (2014/8/28): Added cast speed debuff. | |||
*Version 1.6.3 (2010/9/21): Added. | |||
</noinclude>}}</onlyinclude> | </noinclude>}}</onlyinclude> |
Latest revision as of 17:56, 6 November 2020
Fulminating is a Barbarian power: the 8th of the Two Handed Mastery discipline.
![]() The barbarian raises his damage significantly for a very short period of time.
|
Type: Constant |
Discipline level: 15 | |
Character level: 29 | |
Affects: SelfCasting time: 0.5sCooldown time: 20sGlobal Cooldown: Very Long |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 160 | 180 | 200 | 220 | 240 |
Spell duration | 5s | ||||
Debuffs on self | |||||
Cast speed | -50% | ||||
Buffs | |||||
Damage Bonus | +10% | +20% | +30% | +40% | +50% |
Notes
While the very long global cooldown and short duration on the spell make it difficult to use, the large damage increase makes it a potent weapon in the hands of skilled Barbarians. Combined with Thirst for Blood, barbarians can achieve several very high damage hits.
In general, with Thirst for Blood at level 5, a Barbarian can hit twice with a Very Slow weapon and 3 times with a Medium Weapon.
Note that because the Global Cooldown is 3 seconds, it is unlikely that the Barbarian will be able to cast a power on the first hit.
The cast speed debuff was added to prevent Barbarians from using Fulminating with area powers.
Documented changes
- Version 1.10.9 (2014/8/28): Added cast speed debuff.
- Version 1.6.3 (2010/9/21): Added.