Twister: Difference between revisions

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   | position    = 9
   | position    = 9
   | type        = Constant
   | type        = Constant
   | summary    = Area attack that prevents the original target and other enemies within 6 meters from moving. Also deals [[blunt]] damage over time.
   | summary    = Area attack [[Immobilize|Immobilizes]] opponents within 6 m of target
   | description = A cyclone breaks over the target.  All enemies 6m around the target are unable to move, and suffer damage.
   | description = An air eddy devours the opponents in the area.
   | affects    = Multiple opponents
   | affects    = Multiple opponents
   | casting    = 3
   | casting    = 3
   | range      = 25
   | range      = 25
   | cooldown    = 60
   | cooldown    = 60
  | gcd        = Normal
   | area        = 6
   | area        = 6
   | cost        = 290,320,350,380,410
   | cost        = 290,320,350,380,410
   | duration    = 5,6,7,8,9  
   | duration    = 5,6,7,8,9  
   | damage      = Blunt Damage/Second:20-30,40-57,60-85,80-110,100-140
   | damage      = Blunt Damage/Second:20-30,40-57,60-85,80-110,100-140
   | debuff      = Immobilize
   | debuff      = [[Immobilize]]
   | selfdebuff  = <!-- Any negative status changes or effects to self -->   
   | selfdebuff  = <!-- Any negative status changes or effects to self -->   
   | restore    = <!-- Increases to self/ally health/mana -->
   | restore    = <!-- Increases to self/ally health/mana -->
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<noinclude>
<noinclude>
   | notes = <!-- type general notes on power under here -->
   | notes = <!-- type general notes on power under here -->
Twister is the only elemental spell that doesn't cause [[Damage|elemental based damage]]. With its rather small area, long cast and medium range, Twister can be hard to time correctly. It's useful to temporarily stop a group of enemies from moving, but it has low damage.  
Twister is the only elemental spell that doesn't cause [[Damage|elemental based damage]]. With its rather small area, long cast and medium range, Twister can be hard to time correctly. It's useful to temporarily stop a group of enemies from moving, but it has low damage. It's powerful on bridges, were distance between enemies is smaller, allowing you to stop a medium-big group of them.


It's very easy to recognize, as the twister itself is quite big.
It's very easy to recognize, as the twister itself is quite big.
===Documented changes===
*Version 1.0.0 (2008/12/17): The damage over time duration is now equal to the immobilize effect duration.


</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"You may be resistant to harsh temperatures... let's see how you can handle flying around at 100 mph"


Twister is a Warlock power: the 9th of the Elements discipline.

An air eddy devours the opponents in the area.
Type: Constant
Discipline level: 17
Character level: 33
Affects: Multiple opponentsCasting time: 3s Range: 25mArea: 6mCooldown time: 60sGlobal Cooldown: Normal
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 290 320 350 380 410
Spell duration 5s 6s 7s 8s 9s
 
Damage to enemies
Blunt 20-30 40-57 60-85 80-110 100-140
 
Debuffs on enemies
Immobilize

Notes

Twister is the only elemental spell that doesn't cause elemental based damage. With its rather small area, long cast and medium range, Twister can be hard to time correctly. It's useful to temporarily stop a group of enemies from moving, but it has low damage. It's powerful on bridges, were distance between enemies is smaller, allowing you to stop a medium-big group of them.

It's very easy to recognize, as the twister itself is quite big.

Documented changes

  • Version 1.0.0 (2008/12/17): The damage over time duration is now equal to the immobilize effect duration.