Possess Summoning: Difference between revisions

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<onlyinclude>{{skill | {{{1|}}} | name = Possess Summoning
<onlyinclude>{{skill | {{{1|}}} | name = Possess Summoning
    | class      = Warlock
  | class      = Warlock
    | discipline  = Necromancy
  | discipline  = Necromancy
    | position    = 9
  | position    = 9
    | type        = Instant
  | type        = Direct
     | description = Steals a conjurer's summons.  The summons remains until disconnection of the game, or its death.  The summons must be less then or equal to the caster's level.
  | summary     = Allows the warlock to possess an enemy [[conjurer]]'s [[summon]] with a certain chance of success (100% at level 5).
     | casting    = 4
  | description = Steals a conjurer's summons.  The summons remains until disconnection of the game, or its death.  The summons must be less then or equal to the caster's level.
    | range      = 20
  | affects     = Single opponent
    | cooldown    = 60
  | casting    = 4
    | area        = <!-- Area affected (number only) -->
  | range      = 20
    | cost        = 300,325,350,375,400
  | cooldown    = 60
    | duration    = <!-- Duration of skill (only for Constant/Activable) (number only) -->
  | gcd        = Normal
    | damage      = <!-- Damage to enemy health/mana -->
  | cost        = 300,325,350,375,400
    | debuff      = Chance of possession:40%,55%,70%,85%,100%
  | debuff      = Chance of possession:40%,55%,70%,85%,100%
    | selfdebuff  = <!-- Any negative status changes or effects to self --> 
  | quote      = "Unholy creatures belong to the unholy mages"
    | restore    = <!-- Increases to self/ally health/mana -->
    | buff        = <!-- Any positive status changes/effects to self/allies -->
    | other      = <!-- Any other per-level values -->
    | quote      = "You really tought a doctor could control a demon? Let me show you how it's done."
}}</onlyinclude>


'''Notes:'''
<noinclude>
  | notes = <!-- type general notes on power under here -->
Given its cost, this skill is mostly used in level 5, where the chances are the highest. However, in very easy fights, warlocks may try it in low level to snatch a weak summon.
 
Warlocks with a summon are extremely potent, and very hard to kill, specially if they manage to steal one of their level. To keep balance warlocks lose the snatched summon when they disconnect. Conjurers do not retrieve the summon when this happens.
 
This spell is one of the reasons conjurers are discouraged to use summons in battles.


Given its cost, this skill is mostly used in level 5, where the chances are the highest. However, in very easy fights, warlocks may try it in low level to snatch a weak summon.
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"Unholy creatures belong to the unholy mages"


Possess Summoning is a Warlock power: the 9th of the Necromancy discipline.

Steals a conjurer's summons. The summons remains until disconnection of the game, or its death. The summons must be less then or equal to the caster's level.
Type: Direct
Discipline level: 17
Character level: 33
Affects: Single opponentCasting time: 4s Range: 20mCooldown time: 60sGlobal Cooldown: Normal
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 300 325 350 375 400
 
Debuffs on enemies
Chance of possession 40% 55% 70% 85% 100%

Notes

Given its cost, this skill is mostly used in level 5, where the chances are the highest. However, in very easy fights, warlocks may try it in low level to snatch a weak summon.

Warlocks with a summon are extremely potent, and very hard to kill, specially if they manage to steal one of their level. To keep balance warlocks lose the snatched summon when they disconnect. Conjurers do not retrieve the summon when this happens.

This spell is one of the reasons conjurers are discouraged to use summons in battles.