Maneuver: Difference between revisions

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   | affects    = Self
   | affects    = Self
   | casting    = 0
   | casting    = 0
  | gcd        = Short
   | cooldown    = 120
   | cooldown    = 120
   | cost        = 100,130,160,190,220
   | cost        = 100,130,160,190,220
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   | notes = <!-- General notes on power -->
   | notes = As the duration is only one-third of the cooldown, [[Archer|Archers]] must carefully choose when they want to use the extra boost of [[dexterity]]. The additional dexterity will slightly boost damage and evasion.


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Latest revision as of 17:56, 6 November 2020

"Move archer. Learn the dance of the battlefield. Kill with rhythm"


Maneuver is a Archer power: the 3rd of the Long Bows discipline.

A quick analysis of the battle allows the archer to find the best evasive technique.
Type: Constant
Discipline level: 5
Character level: 9
Affects: SelfCasting time: 0s (Instant)Cooldown time: 120sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 100 130 160 190 220
Spell duration 40s
 
Buffs
Dexterity +10 +15 +20 +25 +30

Notes

As the duration is only one-third of the cooldown, Archers must carefully choose when they want to use the extra boost of dexterity. The additional dexterity will slightly boost damage and evasion.