Shield Piercing: Difference between revisions
Jump to navigation
Jump to search
ROWiki>Robot Onteron m "Long Bow" -> "Long Bows" |
Joshua2504 (talk | contribs) m 14 revisions imported |
||
(13 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
<onlyinclude>{{skill | {{{1|}}} | name = Shield | <onlyinclude>{{skill | {{{1|}}} | name = Shield Piercing | ||
| class = Archer | |||
| discipline = Long Bows | |||
| position = 1 | |||
| type = Direct | |||
| summary = An arrow of incredible strength is fired. | |||
| casting = 0 | | description = An arrow is fired with such strength that it cuts through all defenses. | ||
| affects = Single opponent | |||
| casting = 0.5 | |||
| range = 0 | |||
| cooldown = 10 | |||
| gcd = Short | |||
| cost = 45, 70, 90, 110, 130 | |||
| duration = <!-- Duration of skill (only for Constant/Activable) (number only) --> | |||
| damage = Weapon Damage: +100%, +105%, +110%, +120%, +135% | |||
| quote = "Everything has a weak spot." | |||
<noinclude> | |||
}}</onlyinclude> | | notes = | ||
===Documented changes=== | |||
*Version 1.10.10: Cooldown increased to 10 s. Damage reduced to 100%-135%. | |||
*Version 1.10.9 (2014/8/28): Damage modified to be a percentage of weapon damage. Mana cost reduced. | |||
*Version 1.0.8 (2009/9/23): Now has a casting time. | |||
*Version 0.9.15 (2007/7/12): Efficiency further improved on lower levels. | |||
*Version 0.9.13 (2007/6/14): Efficiency improved on lower levels. | |||
</noinclude>}}</onlyinclude> |
Latest revision as of 17:56, 6 November 2020
"Everything has a weak spot."
Shield Piercing is a Archer power: the 1st of the Long Bows discipline.
![]() An arrow is fired with such strength that it cuts through all defenses.
|
Type: Direct |
Discipline level: 1 | |
Character level: 1 | |
Affects: Single opponentCasting time: 0.5s Range: Weapon rangeCooldown time: 10sGlobal Cooldown: Short |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 45 | 70 | 90 | 110 | 130 |
Damage to enemies | |||||
Attack damage | +100% | +105% | +110% | +120% | +135% |
Notes
Documented changes
- Version 1.10.10: Cooldown increased to 10 s. Damage reduced to 100%-135%.
- Version 1.10.9 (2014/8/28): Damage modified to be a percentage of weapon damage. Mana cost reduced.
- Version 1.0.8 (2009/9/23): Now has a casting time.
- Version 0.9.15 (2007/7/12): Efficiency further improved on lower levels.
- Version 0.9.13 (2007/6/14): Efficiency improved on lower levels.