Enemy Surveillance: Difference between revisions

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<onlyinclude>{{skill | {{{1|}}} | name = Enemy Surveillance
<onlyinclude>{{skill | {{{1|}}} | name = Enemy Surveillance
    | class      = Hunter
  | class      = Hunter
    | discipline  = Scouting
  | discipline  = Scouting
    | position    = 7
  | position    = 3
    | type        = Direct
  | type        = Direct
     | description = Gathers tactical information about realm enemies in a 45 degree arc.
  | summary     = High detail on surrounding realm enemies.
    | casting     = 4
  | description = Gathers tactical information about realm enemies. (Can be used under the effects of [[Camouflage]]).
     | range      = <!-- Range (number only) -->
  | affects     = Self
    | cooldown    = 20
  | casting     = 1.5
    | area        = <!-- Area affected (number only) -->
  | cooldown    = 20
    | cost        = 200,250,300,350,400
  | gcd        = Short
    | duration    = <!-- Duration of skill (only for Constant/Activable) (number only) -->
  | cost        = 100,120,140,160,180
    | damage      = <!-- Damage to enemy health/mana -->
  | other      = Range of tracking: 150m, 200m, 250m, 300m, 400m
    | debuff      = <!-- Any negative status changes or effects to enemies --> 
  | quote      = "It's not that hard really... they don't bathe often"
    | selfdebuff  = <!-- Any negative status changes or effects to self --> 
 
    | restore    = <!-- Increases to self/ally health/mana -->
<noinclude>
    | buff        = <!-- Any positive status changes/effects to self/allies -->
  | notes = Detection may be blocked by trees, rocks or buildings.
    | other      = Range and Information Imparted:150M Detects classes,200M Detects enemy count,250M Detects challenge,300M,350M Detects distance to target
 
}}</onlyinclude>
Power level also affects quantity of information revealed about enemies.
 
[[File:Enemy_Surveilance_Report.jpg|thumb|An example of Enemy Surveillance]]
 
In the example on the right, we can see that the archer is of difficulty Impossible(the purple color) and moving south east.
 
On the third time, the archer was obstructed by an obstacle, such as a rock or tree, which caused no tracks to be found.
 
Enemy Surveillance can be used while [[Camouflage]] is active but not during [[Stalker Surroundings]].
 
===Documented changes===
*Version 1.0.6 (2009/5/21): Casting time and mana consumption reduced in all levels. Tactical information is now received in every level.
*Version 0.9.33 (2008/7/15): Spell description fixed. Animation fixed.
 
 
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"It's not that hard really... they don't bathe often"


Enemy Surveillance is a Hunter power: the 3rd of the Scouting discipline.

Gathers tactical information about realm enemies. (Can be used under the effects of Camouflage).
Type: Direct
Discipline level: 5
Character level: 9
Affects: SelfCasting time: 1.5sCooldown time: 20sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 100 120 140 160 180
 
Range of tracking 150m 200m 250m 300m 400m

Notes

Detection may be blocked by trees, rocks or buildings.

Power level also affects quantity of information revealed about enemies.

An example of Enemy Surveillance

In the example on the right, we can see that the archer is of difficulty Impossible(the purple color) and moving south east.

On the third time, the archer was obstructed by an obstacle, such as a rock or tree, which caused no tracks to be found.

Enemy Surveillance can be used while Camouflage is active but not during Stalker Surroundings.

Documented changes

  • Version 1.0.6 (2009/5/21): Casting time and mana consumption reduced in all levels. Tactical information is now received in every level.
  • Version 0.9.33 (2008/7/15): Spell description fixed. Animation fixed.