Finger Crush: Difference between revisions

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     | position    = 3
     | position    = 3
     | type        = Constant
     | type        = Constant
     | description = This attack concentrates on the hands of the opponent when it strikes, reducing his chances of hittting you.
    | summary    = Reduces the opponent's [[Hit chance|normal]] and [[critical hit]] chance.
     | casting    = <!-- Casting time (number only) -->
     | description = Attack centered in the opponents hands, it stops her from wielding her weapon.
    | affects    = Single opponent
     | casting    = 0.5
     | range      = 0
     | range      = 0
     | cooldown    = 40
     | cooldown    = 40
     | area        = <!-- Area affected (number only) -->
     | gcd        = Short
     | cost        = 155,181,207,233,259
     | cost        = 150,175,200,225,250
     | duration    = 30
     | duration    = 30
    | damage      = <!-- Damage to enemy health/mana -->
     | debuff      = [[Hit chance]]: -12%, -16%, -20%, -24%, -28%;
     | debuff      = Hit Chance Penalty:-12%,-16%,-20%,-24%,-28%;
                    [[Critical hit chance]]: -12%, -16%, -20%, -24%, -28%
Critical Hit Chance Penalty:-12%,-16%,-20%,-24%,-28%
 
     | selfdebuff = <!-- Any negative status changes or effects to self -->
     | quote      = "A marksman can hit 2 birds in flight... with one arrow. A thumb won't be hard"
     | restore    = <!-- Increases to self/ally health/mana -->
 
    | buff        = <!-- Any positive status changes/effects to self/allies -->
<noinclude>
     | other      = <!-- Any other per-level values -->
     | notes = <!-- Type general notes on power under here -->
}}</onlyinclude>
===Documented changes===
*Version 1.0.6 (2009/5/21): Fixed a bug which prevented this ability from being used on creatures.
      
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"A marksman can hit 2 birds in flight... with one arrow. A thumb won't be hard"


Finger Crush is a Marksman power: the 3rd of the Aiming Mastery discipline.

Attack centered in the opponents hands, it stops her from wielding her weapon.
Type: Constant
Discipline level: 5
Character level: 9
Affects: Single opponentCasting time: 0.5s Range: Weapon rangeCooldown time: 40sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 150 175 200 225 250
Spell duration 30s
 
Debuffs on enemies
Hit chance -12% -16% -20% -24% -28%
Critical hit chance -12% -16% -20% -24% -28%

Notes

Documented changes

  • Version 1.0.6 (2009/5/21): Fixed a bug which prevented this ability from being used on creatures.