Changelog 1.10.2 Hotfix: Difference between revisions
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Version: 1.10.2 Hotfix. Date: 7/2/2013 | |||
==Gameplay== | |||
*New: The MatchMaking system now preserves the player's slot during 2 minutes in case the user gets affected by an unexpected client crash. After re-logging, the player will be directly spawned in the Battlezone he was queued in. | |||
*Modified: The MatchMaking system now prioritizes the players' places in the queue based on the time they've been waiting. | |||
Modified: | *Fixed: Error that, under certain circumstances, provoked the Battlezone starting countdown to indefinitely remain at 0. | ||
[[Category:Changelogs]] | |||
Fixed: |
Latest revision as of 10:13, 7 November 2020
Version: 1.10.2 Hotfix. Date: 7/2/2013
Gameplay
[edit | edit source]- New: The MatchMaking system now preserves the player's slot during 2 minutes in case the user gets affected by an unexpected client crash. After re-logging, the player will be directly spawned in the Battlezone he was queued in.
- Modified: The MatchMaking system now prioritizes the players' places in the queue based on the time they've been waiting.
- Fixed: Error that, under certain circumstances, provoked the Battlezone starting countdown to indefinitely remain at 0.