Changelog 1.10.2: Difference between revisions

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Created page with "Version 1.10.2 (Mar 20, 2013) <span style="font-size: 150%; line-height: normal">Gameplay:</span> Fixed: Visual error when the player executed the Revive action near a R..."
 
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Version 1.10.2 (Mar 20, 2013)
Version 1.10.2 (Mar 20, 2013) <ref name="gamesamba forum thread"></ref> <ref name="gamesamba forum thread 2"></ref>






==Gameplay==
*Fixed: Visual error when the player executed the Revive action near a Resurrection Altar or any Respawn Point. This issue had as a result other players seeing him/her misplaced.
*Fixed: Movement input is now processed at the beginning of the frame. This change has as a result a slight improvement in movement perception.
*Fixed: Switching to Combat mode throughout the Action/Skill bar now takes the same amount of time as pressing the CTRL key.




<span style="font-size: 150%; line-height: normal">Gameplay:</span>


Fixed: Visual error when the player executed the Revive action near a Resurrection Altar or any Respawn Point. This issue had as a result other players seeing him/her misplaced.
==Server==
*Fixed: Error that provoked an unexpected server crash related to instances.
*Fixed: Error provoking some players remain connected whenever the server restarted due to maintenance. This had as a result that the player received the message "The character is already in the world".


Fixed: Movement input is now processed at the beginning of the frame. This change has as a result a slight improvement in movement perception.
 


Fixed: Switching to Combat mode throughout the Action/Skill bar now takes the same amount of time as pressing the CTRL key.
==Battlezones==
*New: Daily first victory bonus system on both "Capture The Flag" and "Team Deathmatch". This bonus can be obtained once a day on each of the battlezones.
*New: The amount of players required to start a battlezone can now be configured individually for each server, depending on their population.
*New: Auto-party creation system when joining a Battlezone.
*Fixed: Collision and climbable location errors in the "Team Deathmatch" map.
*Fixed: Error provoking some icons in the mini-map being incorrect.


<span style="font-size: 150%; line-height: normal">Server:</span>


Fixed: Error that provoked an unexpected server crash related to instances.


Fixed: Error provoking some players remain connected whenever the server restarted due to maintenance. This had as a result that the player received the message "The character is already in the world".
==Client==
*Modified: The pop-up windows that require defining a stack of items are now exclusive and cannot be interacted with the rest of the GUI as long as these are open.
*New: The mini-map arrow that indicates the direction of a far-away quest objective now shows the name of the quest it belongs to.
*Modified: The Chat windows now saves the customized window size throughout different game sessions.
*Fixed: Error in one of the LOD levels in the Dark Elf Female Mages that provoked that at a certain distance made the tunic become invisible.


<span style="font-size: 150%; line-height: normal">Battlezones:</span>


New: Daily first victory bonus system on both "Capture The Flag" and "Team Deathmatch". This bonus can be obtained once a day on each of the battlezones.


New: The amount of players required to start a battlezone can now be configured individually for each server, depending on their population.
==Premium==
*New: Commemorative Pope Costume (Tunic, Staff and Hat).


New: Auto-party creation system when joining a Battlezone.


Fixed: Collision and climbable location errors in the "Team Deathmatch" map.


Fixed: Error provoking some icons in the mini-map being incorrect.
<references>
 
<ref name="gamesamba forum thread">[[http://www.gamesamba.com/forum/ro-news-announcements/changelog-version-1-10-2-t6282.html Changelog version 1.10.2]]</ref>
<span style="font-size: 150%; line-height: normal">Client:</span>
<ref name="gamesamba forum thread 2">[[http://championsofregnum.gamesamba.com/patch/Change-Log-32013.html Change Log 3.20.13]]</ref>
 
</references>
Modified: The pop-up windows that require defining a stack of items are now exclusive and cannot be interacted with the rest of the GUI as long as these are open.
 
New: The mini-map arrow that indicates the direction of a far-away quest objective now shows the name of the quest it belongs to.
 
Modified: The Chat windows now saves the customized window size throughout different game sessions.
 
Fixed: Error in one of the LOD levels in the Dark Elf Female Mages that provoked that at a certain distance made the tunic become invisible.
 
<span style="font-size: 150%; line-height: normal">Premium:</span>
 
New: Commemorative Pope Costume (Tunic, Staff and Hat).
[[Category:Changelogs]]
[[Category:Changelogs]]

Latest revision as of 10:13, 7 November 2020

Version 1.10.2 (Mar 20, 2013) [1] [2]


Gameplay

[edit | edit source]
  • Fixed: Visual error when the player executed the Revive action near a Resurrection Altar or any Respawn Point. This issue had as a result other players seeing him/her misplaced.
  • Fixed: Movement input is now processed at the beginning of the frame. This change has as a result a slight improvement in movement perception.
  • Fixed: Switching to Combat mode throughout the Action/Skill bar now takes the same amount of time as pressing the CTRL key.


Server

[edit | edit source]
  • Fixed: Error that provoked an unexpected server crash related to instances.
  • Fixed: Error provoking some players remain connected whenever the server restarted due to maintenance. This had as a result that the player received the message "The character is already in the world".


Battlezones

[edit | edit source]
  • New: Daily first victory bonus system on both "Capture The Flag" and "Team Deathmatch". This bonus can be obtained once a day on each of the battlezones.
  • New: The amount of players required to start a battlezone can now be configured individually for each server, depending on their population.
  • New: Auto-party creation system when joining a Battlezone.
  • Fixed: Collision and climbable location errors in the "Team Deathmatch" map.
  • Fixed: Error provoking some icons in the mini-map being incorrect.


Client

[edit | edit source]
  • Modified: The pop-up windows that require defining a stack of items are now exclusive and cannot be interacted with the rest of the GUI as long as these are open.
  • New: The mini-map arrow that indicates the direction of a far-away quest objective now shows the name of the quest it belongs to.
  • Modified: The Chat windows now saves the customized window size throughout different game sessions.
  • Fixed: Error in one of the LOD levels in the Dark Elf Female Mages that provoked that at a certain distance made the tunic become invisible.


Premium

[edit | edit source]
  • New: Commemorative Pope Costume (Tunic, Staff and Hat).