Changelog 1.10.2: Difference between revisions

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==Gameplay==
*Fixed: Visual error when the player executed the Revive action near a Resurrection Altar or any Respawn Point. This issue had as a result other players seeing him/her misplaced.
*Fixed: Movement input is now processed at the beginning of the frame. This change has as a result a slight improvement in movement perception.
*Fixed: Switching to Combat mode throughout the Action/Skill bar now takes the same amount of time as pressing the CTRL key.




<span style="font-size: 150%; line-height: normal">Gameplay:</span>


Fixed: Visual error when the player executed the Revive action near a Resurrection Altar or any Respawn Point. This issue had as a result other players seeing him/her misplaced.
==Server==
*Fixed: Error that provoked an unexpected server crash related to instances.
*Fixed: Error provoking some players remain connected whenever the server restarted due to maintenance. This had as a result that the player received the message "The character is already in the world".


Fixed: Movement input is now processed at the beginning of the frame. This change has as a result a slight improvement in movement perception.
 


Fixed: Switching to Combat mode throughout the Action/Skill bar now takes the same amount of time as pressing the CTRL key.
==Battlezones==
*New: Daily first victory bonus system on both "Capture The Flag" and "Team Deathmatch". This bonus can be obtained once a day on each of the battlezones.
*New: The amount of players required to start a battlezone can now be configured individually for each server, depending on their population.
*New: Auto-party creation system when joining a Battlezone.
*Fixed: Collision and climbable location errors in the "Team Deathmatch" map.
*Fixed: Error provoking some icons in the mini-map being incorrect.


<span style="font-size: 150%; line-height: normal">Server:</span>


Fixed: Error that provoked an unexpected server crash related to instances.


Fixed: Error provoking some players remain connected whenever the server restarted due to maintenance. This had as a result that the player received the message "The character is already in the world".
==Client==
*Modified: The pop-up windows that require defining a stack of items are now exclusive and cannot be interacted with the rest of the GUI as long as these are open.
*New: The mini-map arrow that indicates the direction of a far-away quest objective now shows the name of the quest it belongs to.
*Modified: The Chat windows now saves the customized window size throughout different game sessions.
*Fixed: Error in one of the LOD levels in the Dark Elf Female Mages that provoked that at a certain distance made the tunic become invisible.


<span style="font-size: 150%; line-height: normal">Battlezones:</span>


New: Daily first victory bonus system on both "Capture The Flag" and "Team Deathmatch". This bonus can be obtained once a day on each of the battlezones.


New: The amount of players required to start a battlezone can now be configured individually for each server, depending on their population.
==Premium==
*New: Commemorative Pope Costume (Tunic, Staff and Hat).


New: Auto-party creation system when joining a Battlezone.


Fixed: Collision and climbable location errors in the "Team Deathmatch" map.
Fixed: Error provoking some icons in the mini-map being incorrect.
<span style="font-size: 150%; line-height: normal">Client:</span>
Modified: The pop-up windows that require defining a stack of items are now exclusive and cannot be interacted with the rest of the GUI as long as these are open.
New: The mini-map arrow that indicates the direction of a far-away quest objective now shows the name of the quest it belongs to.
Modified: The Chat windows now saves the customized window size throughout different game sessions.
Fixed: Error in one of the LOD levels in the Dark Elf Female Mages that provoked that at a certain distance made the tunic become invisible.
<span style="font-size: 150%; line-height: normal">Premium:</span>
New: Commemorative Pope Costume (Tunic, Staff and Hat).


<references>
<references>

Revision as of 23:51, 27 October 2013

Version 1.10.2 (Mar 20, 2013) [1] [2]


Gameplay

  • Fixed: Visual error when the player executed the Revive action near a Resurrection Altar or any Respawn Point. This issue had as a result other players seeing him/her misplaced.
  • Fixed: Movement input is now processed at the beginning of the frame. This change has as a result a slight improvement in movement perception.
  • Fixed: Switching to Combat mode throughout the Action/Skill bar now takes the same amount of time as pressing the CTRL key.


Server

  • Fixed: Error that provoked an unexpected server crash related to instances.
  • Fixed: Error provoking some players remain connected whenever the server restarted due to maintenance. This had as a result that the player received the message "The character is already in the world".


Battlezones

  • New: Daily first victory bonus system on both "Capture The Flag" and "Team Deathmatch". This bonus can be obtained once a day on each of the battlezones.
  • New: The amount of players required to start a battlezone can now be configured individually for each server, depending on their population.
  • New: Auto-party creation system when joining a Battlezone.
  • Fixed: Collision and climbable location errors in the "Team Deathmatch" map.
  • Fixed: Error provoking some icons in the mini-map being incorrect.


Client

  • Modified: The pop-up windows that require defining a stack of items are now exclusive and cannot be interacted with the rest of the GUI as long as these are open.
  • New: The mini-map arrow that indicates the direction of a far-away quest objective now shows the name of the quest it belongs to.
  • Modified: The Chat windows now saves the customized window size throughout different game sessions.
  • Fixed: Error in one of the LOD levels in the Dark Elf Female Mages that provoked that at a certain distance made the tunic become invisible.


Premium

  • New: Commemorative Pope Costume (Tunic, Staff and Hat).