Changelog 1.7.8: Difference between revisions

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Version: '''1.7.8''' (Date: '''2011/9/15''')
Version: '''1.7.8''' (Date: '''2011/9/15''')


Description:
Description:
'''Gameplay''':-New: Achievements System. Players will be able to unlock various achievements, in 6 different categories.-Fixed: Some powers occasionally had an additional duration of 1 second. '''Balance''':-Modified: The duration and/or cooldown of some control powers had been adjusted.-Modified: The range of the power "Heal Pet" now has a range of 15 mts.-Modified: The power "Confuse" is now part of the Hunter's "Scouting" discipline and now has a min/max duration of 10-22 segs.-Modified: The power "Sentinel" is now part of the Archer's "Tricks" discipline. '''List of adjusted powers depending on the effect type:''' '''Knock-Down Effect''':-Rage of the Earth: Duration min/max: 4-8 segs | Casting time: 0.5 segs-Feint: Duration min/max: 3-7 segs. | Casting time: Instant.-Ambush: Duration min/max: 3-7 segs. | Casting time: 1 segs.-Kick: Duration min/max: 3-7 segs. | Casting time: Instant.-Will Domain: Duration min/max: 3-7 segs. | Casting time: 1 segs. '''Dizzy Effect''':-Howl: Duration min/max: 5-10 segs. | Casting time: 0.5 segs.-Burst of Wind: Duration min/max: 4-9 segs. | Casting time: 0.5 segs.-Jaw Breaker: Duration min/max: 5-10 segs | Casting time: 1 segs.-Silence: Duration min/max: 4-9 segs. | Casting time: 1.5 segs.-Master of Doom: Duration min/max: 30-30 segs. | Casting time: 2.5 segs.-Shield Bash: Duration min/max: 4-9 segs. | Casting time: 0.5 segs.-Back Slam: Duration min/max: 5-10 segs. | Casting time: Instant.-Beast Attack: Duration min/max: 4-9 segs. | Casting time: Instant. '''Freeze Effect''':-Winter Stroke: Duration min/max: 2-6 segs. | Casting time: 0.5 segs. | Cooldown: 25 segs.-Freeze: Duration min/max: 6-12 segs. | Casting time: 1.5 segs. Note: Due to changes, the “Archer” class will have to reset their powers.
 
 
 
==Gameplay==
*New: Achievements System. Players will be able to unlock various achievements, in 6 different categories.
*Fixed: Some powers occasionally had an additional duration of 1 second. 
 
 
 
==Balance==
*Modified: The duration and/or cooldown of some control powers had been adjusted.
*Modified: The range of the power "Heal Pet" now has a range of 15 mts.
*Modified: The power "Confuse" is now part of the Hunter's "Scouting" discipline and now has a min/max duration of 10-22 segs.
*Modified: The power "Sentinel" is now part of the Archer's "Tricks" discipline. 
 
 
 
==List of adjusted powers depending on the effect type==
 
*Knock-Down Effect
**Rage of the Earth: Duration min/max: 4-8 segs | Casting time: 0.5 segs
**Feint: Duration min/max: 3-7 segs. | Casting time: Instant.
**Ambush: Duration min/max: 3-7 segs. | Casting time: 1 segs.
**Kick: Duration min/max: 3-7 segs. | Casting time: Instant.
**Will Domain: Duration min/max: 3-7 segs. | Casting time: 1 segs. 
 
*Dizzy Effect
**Howl: Duration min/max: 5-10 segs. | Casting time: 0.5 segs.
**Burst of Wind: Duration min/max: 4-9 segs. | Casting time: 0.5 segs.
**Jaw Breaker: Duration min/max: 5-10 segs | Casting time: 1 segs.
**Silence: Duration min/max: 4-9 segs. | Casting time: 1.5 segs.
**Master of Doom: Duration min/max: 30-30 segs. | Casting time: 2.5 segs.
**Shield Bash: Duration min/max: 4-9 segs. | Casting time: 0.5 segs.
**Back Slam: Duration min/max: 5-10 segs. | Casting time: Instant.
**Beast Attack: Duration min/max: 4-9 segs. | Casting time: Instant. 
 
*Freeze Effect
**Winter Stroke: Duration min/max: 2-6 segs. | Casting time: 0.5 segs. | Cooldown: 25 segs.
**Freeze: Duration min/max: 6-12 segs. | Casting time: 1.5 segs. 
 
 
 
==Note==
*Due to changes, the “Archer” class will have to reset their powers.
[[Category:Changelogs]]

Latest revision as of 10:13, 7 November 2020

Version: 1.7.8 (Date: 2011/9/15)


Description:


Gameplay

[edit | edit source]
  • New: Achievements System. Players will be able to unlock various achievements, in 6 different categories.
  • Fixed: Some powers occasionally had an additional duration of 1 second. 


Balance

[edit | edit source]
  • Modified: The duration and/or cooldown of some control powers had been adjusted.
  • Modified: The range of the power "Heal Pet" now has a range of 15 mts.
  • Modified: The power "Confuse" is now part of the Hunter's "Scouting" discipline and now has a min/max duration of 10-22 segs.
  • Modified: The power "Sentinel" is now part of the Archer's "Tricks" discipline. 


List of adjusted powers depending on the effect type

[edit | edit source]
  • Knock-Down Effect
    • Rage of the Earth: Duration min/max: 4-8 segs | Casting time: 0.5 segs
    • Feint: Duration min/max: 3-7 segs. | Casting time: Instant.
    • Ambush: Duration min/max: 3-7 segs. | Casting time: 1 segs.
    • Kick: Duration min/max: 3-7 segs. | Casting time: Instant.
    • Will Domain: Duration min/max: 3-7 segs. | Casting time: 1 segs. 
  • Dizzy Effect
    • Howl: Duration min/max: 5-10 segs. | Casting time: 0.5 segs.
    • Burst of Wind: Duration min/max: 4-9 segs. | Casting time: 0.5 segs.
    • Jaw Breaker: Duration min/max: 5-10 segs | Casting time: 1 segs.
    • Silence: Duration min/max: 4-9 segs. | Casting time: 1.5 segs.
    • Master of Doom: Duration min/max: 30-30 segs. | Casting time: 2.5 segs.
    • Shield Bash: Duration min/max: 4-9 segs. | Casting time: 0.5 segs.
    • Back Slam: Duration min/max: 5-10 segs. | Casting time: Instant.
    • Beast Attack: Duration min/max: 4-9 segs. | Casting time: Instant. 
  • Freeze Effect
    • Winter Stroke: Duration min/max: 2-6 segs. | Casting time: 0.5 segs. | Cooldown: 25 segs.
    • Freeze: Duration min/max: 6-12 segs. | Casting time: 1.5 segs. 


  • Due to changes, the “Archer” class will have to reset their powers.