Changelog 1.0.7: Difference between revisions

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Version: '''1.0.7''' (Date: '''2009/7/20''')
Version: '''1.0.7''' (Date: '''2009/7/20''')


Description:
Description:


'''Server:'''


- Fixed: Positioning code has been improved. All movement updates have been optimized considering distance between players. At less distance, more precision and viceversa.<br />


'''Client:'''
==Server==
*Fixed: Positioning code has been improved. All movement updates have been optimized considering distance between players. At less distance, more precision and viceversa.
 
 
 
==Client==
*New: Game Launcher now checks the consistence of the game resource database files and applies corrections if necessary (files with sdb extension).
*Updated: The animation system has been modified to check if the animation is longer than the casting time and skip it if it's the case.
 
 
 
==Gameplay==
*New: Strafing player movement. Mouselook and mouse movement.
*New: New key and mouse mappings that are easily updated via the in-game Options window (This allows for a setup similar to the configuration prior to the Strafing/Mouselook improvements).
*Fixed: 'Reset values to default' option now also resets key mappings.
*Fixed: Death character animation is now only displayed when the character died in our vicinity.
*Fixed: Players can no longer get trapped inside the Great Wall and the inner fence.
*Fixed: Character movement is no longer blocked when using the mouse on the quickbar along with movement keys.
*Fixed: Dead characters can no longer send chat requests.
*Fixed: Realm gems that automatically return to their pedestal are now updated correctly on the map.
*Fixed: It's no longer possible to get any of the Realm gems from the pedestals if the realm is not currently being invaded.
*Updated: Increased penalty for killing enemy players near the Altar of resurrection up to 20 Regnum Points.
*Updated: Overhead damage numbers are now only visible to the player, selected target and members of the party.
 
 
 
==Content==
*New: Several visual improvements to the entire Ignis initiation area. This includes new buildings, new objects and updated previous ones.
*New: Huge revamp to all Ignis initiation area quests. Quests are now divided into regular quests and Realm storyline quests.
*New: Customizable weapons. Socketed weapons and gems can now be obtained from creatures loot.
*Updated: Following weapons damage has been increased slighty (Great Claymore, 2-handed Royal Spear, 2-handed Dragon Axe). As a consequence, said weapons that have "Fine Steel" material now require level 50 instead of 49.
 
 
 
 
'''Balance: The following spells have been modified (for further information, please check the Balance forums).'''
 


- New: Game Launcher now checks the consistence of the game resource database files and applies corrections if necessary (files with sdb extension).


- Updated: The animation system has been modified to check if the animation is longer than the casting time and skip it if it's the case.
==Archer==
*Updated: Dual Shot.
*Updated: Eagle's Eye.
*Updated: Death Sentence.


'''Gameplay:'''


- New: Strafing player movement. Mouselook and mouse movement.<br />- New: New key and mouse mappings that are easily updated via the in-game Options window (This allows for a setup similar to the configuration prior to the Strafing/Mouselook improvements).<br />- Fixed: 'Reset values to default' option now also resets key mappings.<br />- Fixed: Death character animation is now only displayed when the character died in our vicinity.<br />- Fixed: Players can no longer get trapped inside the Great Wall and the inner fence.<br />- Fixed: Character movement is no longer blocked when using the mouse on the quickbar along with movement keys.<br />- Fixed: Dead characters can no longer send chat requests.<br />- Fixed: Realm gems that automatically return to their pedestal are now updated correctly on the map.<br />- Fixed: It's no longer possible to get any of the Realm gems from the pedestals if the realm is not currently being invaded.<br />- Updated: Increased penalty for killing enemy players near the Altar of resurrection up to 20 Regnum Points.<br />- Updated: Overhead damage numbers are now only visible to the player, selected target and members of the party.


'''Content:'''
==Warrior==
*Updated: Typhoon.
*Updated: Thunder Strike.
*Updated: Impale.
*Updated: Multiple Thrust.
*Updated: Lightning Strike.
*Updated: Feint.
*Updated: Shield Wall.
*Updated: Stars Shield.
*Updated: Deflecting Barrier.
*Updated: Spiritual Blow.
*Updated: Rend.
*Updated: Beast Attack.
*Updated: Deafening Roar.
*Updated: Howl.
*Updated: Onslaught.


- New: Several visual improvements to the entire Ignis initiation area. This includes new buildings, new objects and updated previous ones.<br />- New: Huge revamp to all Ignis initiation area quests. Quests are now divided into regular quests and Realm storyline quests.<br />- New: Customizable weapons. Socketed weapons and gems can now be obtained from creatures loot.<br />- Updated: Following weapons damage has been increased slighty (Great Claymore, 2-handed Royal Spear, 2-handed Dragon Axe). As a consequence, said weapons that have "Fine Steel" material now require level 50 instead of 49.


'''Balance:''' The following spells have been modified (for further information, please check the Balance forums).


'''Archer:'''
==Mage==
- Updated: Dual Shot.<br />- Updated: Eagle's Eye.<br />- Updated: Death Sentence.
*Fixed: Regenerate self.
*Fixed: Regenerate ally.
*Updated: Mind Push.
*Updated: Sanctuary.
*Updated: Wind Wall.
*Updated: Cremate.
*Updated: Energy Borrow.
*Updated: Bless Weapon.


'''Warrior:'''
- Updated: Typhoon.<br />- Updated: Thunder Strike.<br />- Updated: Impale.<br />- Updated: Multiple Thrust.<br />- Updated: Lightning Strike.<br />- Updated: Feint.<br />- Updated: Shield Wall.<br />- Updated: Stars Shield.<br />- Updated: Deflecting Barrier.<br />- Updated: Spiritual Blow.<br />- Updated: Rend.<br />- Updated: Beast Attack.<br />- Updated: Deafening Roar.<br />- Updated: Howl.<br />- Updated: Onslaught.


'''Mage:'''
- Fixed: Regenerate self.<br />- Fixed: Regenerate ally.<br />- Updated: Mind Push.<br />- Updated: Sanctuary.<br />- Updated: Wind Wall.<br />- Updated: Cremate.<br />- Updated: Energy Borrow.<br />- Updated: Bless Weapon.


'''Premium:'''
==Premium==
- New: Item "Engrave Socket". Allows to add a socket to the weapon.<br />- New: Item "Remove gems". Allows to remove gems from the weapon.<br />- Fixed: Casting Teleportation scroll now stops the character.
*New: Item "Engrave Socket". Allows to add a socket to the weapon.
*New: Item "Remove gems". Allows to remove gems from the weapon.
*Fixed: Casting Teleportation scroll now stops the character.
[[Category:Changelogs]]
[[Category:Changelogs]]

Latest revision as of 10:13, 7 November 2020

Version: 1.0.7 (Date: 2009/7/20)


Description:


Server

[edit | edit source]
  • Fixed: Positioning code has been improved. All movement updates have been optimized considering distance between players. At less distance, more precision and viceversa.


Client

[edit | edit source]
  • New: Game Launcher now checks the consistence of the game resource database files and applies corrections if necessary (files with sdb extension).
  • Updated: The animation system has been modified to check if the animation is longer than the casting time and skip it if it's the case.


Gameplay

[edit | edit source]
  • New: Strafing player movement. Mouselook and mouse movement.
  • New: New key and mouse mappings that are easily updated via the in-game Options window (This allows for a setup similar to the configuration prior to the Strafing/Mouselook improvements).
  • Fixed: 'Reset values to default' option now also resets key mappings.
  • Fixed: Death character animation is now only displayed when the character died in our vicinity.
  • Fixed: Players can no longer get trapped inside the Great Wall and the inner fence.
  • Fixed: Character movement is no longer blocked when using the mouse on the quickbar along with movement keys.
  • Fixed: Dead characters can no longer send chat requests.
  • Fixed: Realm gems that automatically return to their pedestal are now updated correctly on the map.
  • Fixed: It's no longer possible to get any of the Realm gems from the pedestals if the realm is not currently being invaded.
  • Updated: Increased penalty for killing enemy players near the Altar of resurrection up to 20 Regnum Points.
  • Updated: Overhead damage numbers are now only visible to the player, selected target and members of the party.


Content

[edit | edit source]
  • New: Several visual improvements to the entire Ignis initiation area. This includes new buildings, new objects and updated previous ones.
  • New: Huge revamp to all Ignis initiation area quests. Quests are now divided into regular quests and Realm storyline quests.
  • New: Customizable weapons. Socketed weapons and gems can now be obtained from creatures loot.
  • Updated: Following weapons damage has been increased slighty (Great Claymore, 2-handed Royal Spear, 2-handed Dragon Axe). As a consequence, said weapons that have "Fine Steel" material now require level 50 instead of 49.



Balance: The following spells have been modified (for further information, please check the Balance forums).


Archer

[edit | edit source]
  • Updated: Dual Shot.
  • Updated: Eagle's Eye.
  • Updated: Death Sentence.


Warrior

[edit | edit source]
  • Updated: Typhoon.
  • Updated: Thunder Strike.
  • Updated: Impale.
  • Updated: Multiple Thrust.
  • Updated: Lightning Strike.
  • Updated: Feint.
  • Updated: Shield Wall.
  • Updated: Stars Shield.
  • Updated: Deflecting Barrier.
  • Updated: Spiritual Blow.
  • Updated: Rend.
  • Updated: Beast Attack.
  • Updated: Deafening Roar.
  • Updated: Howl.
  • Updated: Onslaught.


  • Fixed: Regenerate self.
  • Fixed: Regenerate ally.
  • Updated: Mind Push.
  • Updated: Sanctuary.
  • Updated: Wind Wall.
  • Updated: Cremate.
  • Updated: Energy Borrow.
  • Updated: Bless Weapon.


Premium

[edit | edit source]
  • New: Item "Engrave Socket". Allows to add a socket to the weapon.
  • New: Item "Remove gems". Allows to remove gems from the weapon.
  • Fixed: Casting Teleportation scroll now stops the character.