Changelog 1.0.7: Difference between revisions
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ROWiki>Eiram Created page with "Version: '''1.0.7''' (Date: '''2009/7/20''') Description: '''Server:''' - Fixed: Positioning code has been improved. All movement updates have been optimized considering di..." |
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Version: '''1.0.7''' (Date: '''2009/7/20''') | Version: '''1.0.7''' (Date: '''2009/7/20''') | ||
Description: | Description: | ||
''' | ==Server== | ||
*Fixed: Positioning code has been improved. All movement updates have been optimized considering distance between players. At less distance, more precision and viceversa. | |||
==Client== | |||
*New: Game Launcher now checks the consistence of the game resource database files and applies corrections if necessary (files with sdb extension). | |||
*Updated: The animation system has been modified to check if the animation is longer than the casting time and skip it if it's the case. | |||
==Gameplay== | |||
*New: Strafing player movement. Mouselook and mouse movement. | |||
*New: New key and mouse mappings that are easily updated via the in-game Options window (This allows for a setup similar to the configuration prior to the Strafing/Mouselook improvements). | |||
*Fixed: 'Reset values to default' option now also resets key mappings. | |||
*Fixed: Death character animation is now only displayed when the character died in our vicinity. | |||
*Fixed: Players can no longer get trapped inside the Great Wall and the inner fence. | |||
*Fixed: Character movement is no longer blocked when using the mouse on the quickbar along with movement keys. | |||
*Fixed: Dead characters can no longer send chat requests. | |||
*Fixed: Realm gems that automatically return to their pedestal are now updated correctly on the map. | |||
*Fixed: It's no longer possible to get any of the Realm gems from the pedestals if the realm is not currently being invaded. | |||
*Updated: Increased penalty for killing enemy players near the Altar of resurrection up to 20 Regnum Points. | |||
*Updated: Overhead damage numbers are now only visible to the player, selected target and members of the party. | |||
==Content== | |||
*New: Several visual improvements to the entire Ignis initiation area. This includes new buildings, new objects and updated previous ones. | |||
*New: Huge revamp to all Ignis initiation area quests. Quests are now divided into regular quests and Realm storyline quests. | |||
*New: Customizable weapons. Socketed weapons and gems can now be obtained from creatures loot. | |||
*Updated: Following weapons damage has been increased slighty (Great Claymore, 2-handed Royal Spear, 2-handed Dragon Axe). As a consequence, said weapons that have "Fine Steel" material now require level 50 instead of 49. | |||
'''Balance: The following spells have been modified (for further information, please check the Balance forums).''' | |||
==Archer== | |||
*Updated: Dual Shot. | |||
*Updated: Eagle's Eye. | |||
*Updated: Death Sentence. | |||
==Warrior== | |||
*Updated: Typhoon. | |||
*Updated: Thunder Strike. | |||
*Updated: Impale. | |||
*Updated: Multiple Thrust. | |||
*Updated: Lightning Strike. | |||
*Updated: Feint. | |||
*Updated: Shield Wall. | |||
*Updated: Stars Shield. | |||
*Updated: Deflecting Barrier. | |||
*Updated: Spiritual Blow. | |||
*Updated: Rend. | |||
*Updated: Beast Attack. | |||
*Updated: Deafening Roar. | |||
*Updated: Howl. | |||
*Updated: Onslaught. | |||
==Mage== | |||
*Fixed: Regenerate self. | |||
*Fixed: Regenerate ally. | |||
*Updated: Mind Push. | |||
*Updated: Sanctuary. | |||
*Updated: Wind Wall. | |||
*Updated: Cremate. | |||
*Updated: Energy Borrow. | |||
*Updated: Bless Weapon. | |||
==Premium== | |||
*New: Item "Engrave Socket". Allows to add a socket to the weapon. | |||
*New: Item "Remove gems". Allows to remove gems from the weapon. | |||
*Fixed: Casting Teleportation scroll now stops the character. | |||
[[Category:Changelogs]] | [[Category:Changelogs]] |
Latest revision as of 10:13, 7 November 2020
Version: 1.0.7 (Date: 2009/7/20)
Description:
Server
[edit | edit source]- Fixed: Positioning code has been improved. All movement updates have been optimized considering distance between players. At less distance, more precision and viceversa.
Client
[edit | edit source]- New: Game Launcher now checks the consistence of the game resource database files and applies corrections if necessary (files with sdb extension).
- Updated: The animation system has been modified to check if the animation is longer than the casting time and skip it if it's the case.
Gameplay
[edit | edit source]- New: Strafing player movement. Mouselook and mouse movement.
- New: New key and mouse mappings that are easily updated via the in-game Options window (This allows for a setup similar to the configuration prior to the Strafing/Mouselook improvements).
- Fixed: 'Reset values to default' option now also resets key mappings.
- Fixed: Death character animation is now only displayed when the character died in our vicinity.
- Fixed: Players can no longer get trapped inside the Great Wall and the inner fence.
- Fixed: Character movement is no longer blocked when using the mouse on the quickbar along with movement keys.
- Fixed: Dead characters can no longer send chat requests.
- Fixed: Realm gems that automatically return to their pedestal are now updated correctly on the map.
- Fixed: It's no longer possible to get any of the Realm gems from the pedestals if the realm is not currently being invaded.
- Updated: Increased penalty for killing enemy players near the Altar of resurrection up to 20 Regnum Points.
- Updated: Overhead damage numbers are now only visible to the player, selected target and members of the party.
Content
[edit | edit source]- New: Several visual improvements to the entire Ignis initiation area. This includes new buildings, new objects and updated previous ones.
- New: Huge revamp to all Ignis initiation area quests. Quests are now divided into regular quests and Realm storyline quests.
- New: Customizable weapons. Socketed weapons and gems can now be obtained from creatures loot.
- Updated: Following weapons damage has been increased slighty (Great Claymore, 2-handed Royal Spear, 2-handed Dragon Axe). As a consequence, said weapons that have "Fine Steel" material now require level 50 instead of 49.
Balance: The following spells have been modified (for further information, please check the Balance forums).
Archer
[edit | edit source]- Updated: Dual Shot.
- Updated: Eagle's Eye.
- Updated: Death Sentence.
Warrior
[edit | edit source]- Updated: Typhoon.
- Updated: Thunder Strike.
- Updated: Impale.
- Updated: Multiple Thrust.
- Updated: Lightning Strike.
- Updated: Feint.
- Updated: Shield Wall.
- Updated: Stars Shield.
- Updated: Deflecting Barrier.
- Updated: Spiritual Blow.
- Updated: Rend.
- Updated: Beast Attack.
- Updated: Deafening Roar.
- Updated: Howl.
- Updated: Onslaught.
Mage
[edit | edit source]- Fixed: Regenerate self.
- Fixed: Regenerate ally.
- Updated: Mind Push.
- Updated: Sanctuary.
- Updated: Wind Wall.
- Updated: Cremate.
- Updated: Energy Borrow.
- Updated: Bless Weapon.
Premium
[edit | edit source]- New: Item "Engrave Socket". Allows to add a socket to the weapon.
- New: Item "Remove gems". Allows to remove gems from the weapon.
- Fixed: Casting Teleportation scroll now stops the character.