Changelog 1.0.6: Difference between revisions

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Version: '''1.0.6''' (Date: '''2009/5/21''')
Version: 1.0.6 (Date: 2009/5/21)
 
 


Description:
Description:


'''Gameplay:'''
- Updated: Optimizations in character data storage.<br />- Updated: New training graphic interface. Discipline and spell points can be added or removed and the whole changes apply only when the Accept button is pressed.<br />- Modified: Low level spells no longer cancel the same spell if it's of a higher level.<br />- Modified: Spells now don't check orientation after casting, avoiding their cancellation.<br />- Modified: Pets can't be controlled while the owner character is dead.<br />- Modified: Basic movement speed has been raised 20%.<br />- Fixed: When a spell finishes it doesn't remove the modifier if other active spell uses that modifier.<br />- Fixed: After an invasion, the castle it's not automatically retaken if it already was before the invasion finished (not to lose castle upgrades.)<br />- Fixed: Pet speed desyncronization.<br />- Fixed: Incorrect spell descriptions.


'''Spells:'''
- '''Mages'''
· Pricking Ivy: Casting time reduced to 1 sec.<br />· Will Domain: Casting time reduced to 1 sec.<br />· Mana Communion: Effect area reduced to 6 mts. (10 before.) Mana regeneration value reduced for each level.<br />- '''Conjurer'''
· Tremor: Range reduced to 25 mts. Duration was reduced in every level (3 sec. per level.)<br />- '''Warlock'''
· Sadistic Guards: Moved to the fifth position of the discipline.<br />· Cremation: New spell (replaces “Corrupt Blood”.) Allows the dead enemies to be sent to their resurrection altar.<br />· Master of Doom: Effect area reduced to 10 mts. (15 before.) Duration reduced to 40 sec. in every level.<br />- '''Archers'''
· Ambush: Casting time reduced to 1 sec.<br />- '''Hunter'''
· Enemy Surveillance: Casting time and mana consumption reduced in all levels. Tactical information is now received in every level.<br />· Camouflage Corpse: New spell (replaces “Track Realm Enemy”.) Allows to camouflage the corpse of an ally from the enemies sight. The corpse remains visible for allies.<br />· Stalker Surroundings: Fixed. The casting of this spell is cancelled when an attack is received.<br />· Cure Pet: New spell (replaces “Calm creature”.) Allows the Hunter to heal its pet.<br />- '''Marksman'''
· Finger Crush: Fixed. Now it can be casted in creatures.<br />· Winter Stroke: Range reduced to 30 mts.<br />· Ethereal Arrow: Cooldown raised to 40 sec.<br />· Arcana Strike: Cooldown raised to 25 sec.<br />- '''Warriors'''
· Typhoon: Effect area reduced to 6 mts. Damage adjusted in every level. Knockdown effect added in every level.<br />· Thunder Strike: Effect area reduced to 6 mts.<br />· Balestra: Damage adjusted in every level.<br />· Ripost: Cooldown raised to 20 sec. Success chance modified in every level.<br />· Impale: Casting time reduced to 1,5 sec.<br />· Multiple Thrust: Mana consumption adjusted from level 2 to 5.<br />· Lightning Strike: Effect area reduced to 6 mts. Knockdown effect removed from every level.<br />· Martial Reflexes: Casting time reduced to 1,5 sec.<br />· Inhabilitar: Blocking penalization fixed. Now is percentual.<br />· Rib Breaker: Damage adjusted in every level.<br />- '''Knight'''
· Heroic Presence: Moved to the “Vanguard” discipline.<br />· Shield Wall: Effect area is now 90° behind the Knight. This spell's protection has been raised.<br />· Stars Shield: Moved to the “Shields” discipline. Effect area is now 90° behind the Knight. This spell's protection has been raised. Damage reduction is now correctly described.<br />· Deflecting Barrier: Moved to the last position of the discipline. Effect area of this spell is now of 90° behind the Knight. The function of this power has been replaced with ranged damage reduction.<br />· Precise Block: Now the blocking value raises proportionally according to the character's blocking statistics.<br />· Army of One: Fixed. Now the resistance takes into account damage type.


'''Premium:'''
==Gameplay==
- New: Duel banner.
*Updated: Optimizations in character data storage.
*Updated: New training graphic interface. Discipline and spell points can be added or removed and the whole changes apply only when the Accept button is pressed.
*Modified: Low level spells no longer cancel the same spell if it's of a higher level.
*Modified: Spells now don't check orientation after casting, avoiding their cancellation.
*Modified: Pets can't be controlled while the owner character is dead.
*Modified: Basic movement speed has been raised 20%.
*Fixed: When a spell finishes it doesn't remove the modifier if other active spell uses that modifier.
*Fixed: After an invasion, the castle it's not automatically retaken if it already was before the invasion finished (not to lose castle upgrades.)
*Fixed: Pet speed desyncronization.
*Fixed: Incorrect spell descriptions.
 
==Spells==
*Mages
**Pricking Ivy: Casting time reduced to 1 sec.
**Will Domain: Casting time reduced to 1 sec.
**Mana Communion: Effect area reduced to 6 mts. (10 before.) Mana regeneration value reduced for each level.
*Conjurer
**Tremor: Range reduced to 25 mts. Duration was reduced in every level (3 sec. per level.)
*Warlock · Sadistic Guards: Moved to the fifth position of the discipline.
**Cremation: New spell (replaces “Corrupt Blood”.) Allows the dead enemies to be sent to their resurrection altar.
**Master of Doom: Effect area reduced to 10 mts. (15 before.) Duration reduced to 40 sec. in every level.
*Archers
**Ambush: Casting time reduced to 1 sec.
*Hunter
**Enemy Surveillance: Casting time and mana consumption reduced in all levels. Tactical information is now received in every level.
**Camouflage Corpse: New spell (replaces “Track Realm Enemy”.) Allows to camouflage the corpse of an ally from the enemies sight. The corpse remains visible for allies.
**Stalker Surroundings: Fixed. The casting of this spell is cancelled when an attack is received.
**Cure Pet: New spell (replaces “Calm creature”.) Allows the Hunter to heal its pet.
*Marksman
**Finger Crush: Fixed. Now it can be casted in creatures.
**Winter Stroke: Range reduced to 30 mts.
**Ethereal Arrow: Cooldown raised to 40 sec.
**Arcana Strike: Cooldown raised to 25 sec.
*Warriors
**Typhoon: Effect area reduced to 6 mts. Damage adjusted in every level. Knockdown effect added in every level.
**Thunder Strike: Effect area reduced to 6 mts.
**Balestra: Damage adjusted in every level.
**Ripost: Cooldown raised to 20 sec. Success chance modified in every level.
**Impale: Casting time reduced to 1,5 sec.
**Multiple Thrust: Mana consumption adjusted from level 2 to 5.
**Lightning Strike: Effect area reduced to 6 mts. Knockdown effect removed from every level.
**Martial Reflexes: Casting time reduced to 1,5 sec.
**Inhabilitar: Blocking penalization fixed. Now is percentual.
**Rib Breaker: Damage adjusted in every level.
*Knight
**Heroic Presence: Moved to the “Vanguard” discipline.
**Shield Wall: Effect area is now 90° behind the Knight. This spell's protection has been raised.
**Stars Shield: Moved to the “Shields” discipline. Effect area is now 90° behind the Knight. This spell's protection has been raised. Damage reduction is now correctly described.
**Deflecting Barrier: Moved to the last position of the discipline. Effect area of this spell is now of 90° behind the Knight. The function of this power has been replaced with ranged damage reduction.
**Precise Block: Now the blocking value raises proportionally according to the character's blocking statistics.
**Army of One: Fixed. Now the resistance takes into account damage type.
 
 
 
==Premium==
*New: Duel banner.
 
 
 
==Content==
*New: Regnum's Anniversary quest. NPCs: Alsius: Ursor, Ignis: Saniur, Syrtis: Mauro.
*New: Low level arenas in each realm initiation zone. Functionality to be added later.
*Updated: Animation speeds optimized and synchronized regarding model and size.
*Fixed: Quests:
**Alsius - The Way to Montsognir
**Alsius - Four Forgotten Warriors
**Alsius - Reconnaissance Mission
**Ignis - Merchant Maneuvers
*Fixed: Armor bonus provided by items.
*Fixed: Item "Valor Medal" was balanced.
 


'''Content:'''
- New: Regnum's Anniversary quest. NPCs: Alsius: Ursor, Ignis: Saniur, Syrtis: Mauro.<br />- New: Low level arenas in each realm initiation zone. Functionality to be added later.<br />- Updated: Animation speeds optimized and synchronized regarding model and size.<br />- Fixed: Quests:<br />· Alsius - The Way to Montsognir<br />· Alsius - Four Forgotten Warriors<br />· Alsius - Reconnaissance Mission<br />· Ignis - Merchant Maneuvers<br />- Fixed: Armor bonus provided by items.<br />- Fixed: Item "Valor Medal" was balanced.


'''Client:'''
==Client==
- Updated: Confirmation interface enhanced. Now allows multiple confirmations (one for each type.)<br />- Fixed: Mounts without their animation.<br />- Fixed: Initial position of the Pet/Summon Control Panel.
*Updated: Confirmation interface enhanced. Now allows multiple confirmations (one for each type.)
*Fixed: Mounts without their animation.
*Fixed: Initial position of the Pet/Summon Control Panel.
[[Category:Changelogs]]
[[Category:Changelogs]]

Latest revision as of 10:13, 7 November 2020

Version: 1.0.6 (Date: 2009/5/21)


Description:


Gameplay

[edit | edit source]
  • Updated: Optimizations in character data storage.
  • Updated: New training graphic interface. Discipline and spell points can be added or removed and the whole changes apply only when the Accept button is pressed.
  • Modified: Low level spells no longer cancel the same spell if it's of a higher level.
  • Modified: Spells now don't check orientation after casting, avoiding their cancellation.
  • Modified: Pets can't be controlled while the owner character is dead.
  • Modified: Basic movement speed has been raised 20%.
  • Fixed: When a spell finishes it doesn't remove the modifier if other active spell uses that modifier.
  • Fixed: After an invasion, the castle it's not automatically retaken if it already was before the invasion finished (not to lose castle upgrades.)
  • Fixed: Pet speed desyncronization.
  • Fixed: Incorrect spell descriptions.

Spells

[edit | edit source]
  • Mages
    • Pricking Ivy: Casting time reduced to 1 sec.
    • Will Domain: Casting time reduced to 1 sec.
    • Mana Communion: Effect area reduced to 6 mts. (10 before.) Mana regeneration value reduced for each level.
  • Conjurer
    • Tremor: Range reduced to 25 mts. Duration was reduced in every level (3 sec. per level.)
  • Warlock · Sadistic Guards: Moved to the fifth position of the discipline.
    • Cremation: New spell (replaces “Corrupt Blood”.) Allows the dead enemies to be sent to their resurrection altar.
    • Master of Doom: Effect area reduced to 10 mts. (15 before.) Duration reduced to 40 sec. in every level.
  • Archers
    • Ambush: Casting time reduced to 1 sec.
  • Hunter
    • Enemy Surveillance: Casting time and mana consumption reduced in all levels. Tactical information is now received in every level.
    • Camouflage Corpse: New spell (replaces “Track Realm Enemy”.) Allows to camouflage the corpse of an ally from the enemies sight. The corpse remains visible for allies.
    • Stalker Surroundings: Fixed. The casting of this spell is cancelled when an attack is received.
    • Cure Pet: New spell (replaces “Calm creature”.) Allows the Hunter to heal its pet.
  • Marksman
    • Finger Crush: Fixed. Now it can be casted in creatures.
    • Winter Stroke: Range reduced to 30 mts.
    • Ethereal Arrow: Cooldown raised to 40 sec.
    • Arcana Strike: Cooldown raised to 25 sec.
  • Warriors
    • Typhoon: Effect area reduced to 6 mts. Damage adjusted in every level. Knockdown effect added in every level.
    • Thunder Strike: Effect area reduced to 6 mts.
    • Balestra: Damage adjusted in every level.
    • Ripost: Cooldown raised to 20 sec. Success chance modified in every level.
    • Impale: Casting time reduced to 1,5 sec.
    • Multiple Thrust: Mana consumption adjusted from level 2 to 5.
    • Lightning Strike: Effect area reduced to 6 mts. Knockdown effect removed from every level.
    • Martial Reflexes: Casting time reduced to 1,5 sec.
    • Inhabilitar: Blocking penalization fixed. Now is percentual.
    • Rib Breaker: Damage adjusted in every level.
  • Knight
    • Heroic Presence: Moved to the “Vanguard” discipline.
    • Shield Wall: Effect area is now 90° behind the Knight. This spell's protection has been raised.
    • Stars Shield: Moved to the “Shields” discipline. Effect area is now 90° behind the Knight. This spell's protection has been raised. Damage reduction is now correctly described.
    • Deflecting Barrier: Moved to the last position of the discipline. Effect area of this spell is now of 90° behind the Knight. The function of this power has been replaced with ranged damage reduction.
    • Precise Block: Now the blocking value raises proportionally according to the character's blocking statistics.
    • Army of One: Fixed. Now the resistance takes into account damage type.


Premium

[edit | edit source]
  • New: Duel banner.


Content

[edit | edit source]
  • New: Regnum's Anniversary quest. NPCs: Alsius: Ursor, Ignis: Saniur, Syrtis: Mauro.
  • New: Low level arenas in each realm initiation zone. Functionality to be added later.
  • Updated: Animation speeds optimized and synchronized regarding model and size.
  • Fixed: Quests:
    • Alsius - The Way to Montsognir
    • Alsius - Four Forgotten Warriors
    • Alsius - Reconnaissance Mission
    • Ignis - Merchant Maneuvers
  • Fixed: Armor bonus provided by items.
  • Fixed: Item "Valor Medal" was balanced.


Client

[edit | edit source]
  • Updated: Confirmation interface enhanced. Now allows multiple confirmations (one for each type.)
  • Fixed: Mounts without their animation.
  • Fixed: Initial position of the Pet/Summon Control Panel.