Changelog 0.9.24 hotfix: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
*Fixed: Multiple hits at the same time. | *Fixed: Multiple hits at the same time. | ||
*Fixed: IA issues that kept the monsters at the same spot or unable to follow their target. | |||
*Fixed: Recharged arrows spell was not giving the percentage described. | |||
*Fixed: Ethereal arrow was not being considered as damage spell to certain resistance spells. | |||
*Fixed: Monsters DPS (Damage per second) fixed. Monsters with fast attack were doing too much damage and slow attack creatures weren't doing enough. | |||
Latest revision as of 10:13, 7 November 2020
Version: 0.9.24 (hotfix) (Date: 2007/12/6)
Description:
Gameplay
[edit | edit source]- Fixed: Multiple hits at the same time.
- Fixed: IA issues that kept the monsters at the same spot or unable to follow their target.
- Fixed: Recharged arrows spell was not giving the percentage described.
- Fixed: Ethereal arrow was not being considered as damage spell to certain resistance spells.
- Fixed: Monsters DPS (Damage per second) fixed. Monsters with fast attack were doing too much damage and slow attack creatures weren't doing enough.
Client
[edit | edit source]- Fixed: Material/quality bonuses for items for sale are now displayed correctly.