Changelog 0.9.24: Difference between revisions

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Created page with "Version: '''0.9.24''' (Date: '''2007/12/5''') Description: '''Gameplay:''' - New: '-train' command for the testing server. Allows player to assign points to spells and disci..."
 
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Description:
Description:


'''Gameplay:'''
- New: '-train' command for the testing server. Allows player to assign points to spells and disciplines everywhere.<br />- New: Thirst for blood (First spell on 'Two-handed weapons' discipline).<br />- Updated: Warriors can now hit while moving.<br />- Updated: Mages and archers react quicker and can cast buffs while moving. Offensive spells are not affected by this new rule.<br />- Updated: Dead players or monsters can no longer be selected (except for conjurers that can select players).<br />- Updated: Vital surrender casting time reduced from 3 to 2 seconds.<br />- Updated: Hunter's pet is now affected by Low profile (Evasion discipline).<br />- Updated: Melee monsters range reduced.<br />- Updated: Knight's Taunt spell now removes owner control of the pet or summon while the effect is active.<br />- Updated: Expansive wave (Two-handed mastery).<br />- Updated: All classes can now change to combat mode while moving.<br />- Updated: Adjustments to inventory load (Weight limit).<br />- Updated: Reaching the weight limit doesn't stop the character but movement speed is drastically reduced.<br />- Fixed: Some monsters lean angle against the terrain were incorrect.<br />- Fixed: Several minor fixes to quests interface.<br />- Fixed: Resurrection dizziness now informs correctly about not being able to cast spells.<br />- Fixed: Character sheet was showing some combat bonuses incorrectly.


<br />'''Content:'''
- New: Missing training quests for Warriors and Mages of Ignis and Syrtis.<br />- New: New appearance for Sabertooth, Smilodon and panther models.<br />- New: New creatures (tameable): Lizards, Kelontes and Weasels; Leopards, Lions, Pumas, Tigers; Gargoyles.<br />- Updated: Creature spawning distribution improved.<br />- Fixed: 'Giant beach spider' re-appeared on the beaches nearby Fisgael city.<br />- Fixed: Excessive agressiveness from certain monsters reduced.


'''Client:'''
==Gameplay==
- New: Monster category and faction is now displayed by hovering over the monster name on the target selection window.<br />- Updated: Realm hymn on the main menu realm selection screen.
*New: '-train' command for the testing server. Allows player to assign points to spells and disciplines everywhere.
New: Thirst for blood (First spell on 'Two-handed weapons' discipline).
*Updated: Warriors can now hit while moving.
*Updated: Mages and archers react quicker and can cast buffs while moving. Offensive spells are not affected by this new rule.
*Updated: Dead players or monsters can no longer be selected (except for conjurers that can select players).
*Updated: Vital surrender casting time reduced from 3 to 2 seconds.
*Updated: Hunter's pet is now affected by Low profile (Evasion discipline).
*Updated: Melee monsters range reduced.
*Updated: Knight's Taunt spell now removes owner control of the pet or summon while the effect is active.
*Updated: Expansive wave (Two-handed mastery).
*Updated: All classes can now change to combat mode while moving.
*Updated: Adjustments to inventory load (Weight limit).
*Updated: Reaching the weight limit doesn't stop the character but movement speed is drastically reduced.
*Fixed: Some monsters lean angle against the terrain were incorrect.
*Fixed: Several minor fixes to quests interface.
*Fixed: Resurrection dizziness now informs correctly about not being able to cast spells.
*Fixed: Character sheet was showing some combat bonuses incorrectly.


'''Server:'''
 
- Fixed: Buddy list: 'Remove' no longer verifies realm.
 
==Content==
*New: Missing training quests for Warriors and Mages of Ignis and Syrtis.
*New: New appearance for Sabertooth, Smilodon and panther models.
*New: New creatures (tameable): Lizards, Kelontes and Weasels; Leopards, Lions, Pumas, Tigers; Gargoyles.
*Updated: Creature spawning distribution improved.
*Fixed: 'Giant beach spider' re-appeared on the beaches nearby Fisgael city.
*Fixed: Excessive agressiveness from certain monsters reduced.
 
 
 
==Client==
*New: Monster category and faction is now displayed by hovering over the monster name on the target selection window.
*Updated: Realm hymn on the main menu realm selection screen.
 
 
 
==Server==
*Fixed: Buddy list: 'Remove' no longer verifies realm.
[[Category:Changelogs]]

Latest revision as of 10:13, 7 November 2020

Version: 0.9.24 (Date: 2007/12/5)

Description:


Gameplay

[edit | edit source]
  • New: '-train' command for the testing server. Allows player to assign points to spells and disciplines everywhere.

New: Thirst for blood (First spell on 'Two-handed weapons' discipline).

  • Updated: Warriors can now hit while moving.
  • Updated: Mages and archers react quicker and can cast buffs while moving. Offensive spells are not affected by this new rule.
  • Updated: Dead players or monsters can no longer be selected (except for conjurers that can select players).
  • Updated: Vital surrender casting time reduced from 3 to 2 seconds.
  • Updated: Hunter's pet is now affected by Low profile (Evasion discipline).
  • Updated: Melee monsters range reduced.
  • Updated: Knight's Taunt spell now removes owner control of the pet or summon while the effect is active.
  • Updated: Expansive wave (Two-handed mastery).
  • Updated: All classes can now change to combat mode while moving.
  • Updated: Adjustments to inventory load (Weight limit).
  • Updated: Reaching the weight limit doesn't stop the character but movement speed is drastically reduced.
  • Fixed: Some monsters lean angle against the terrain were incorrect.
  • Fixed: Several minor fixes to quests interface.
  • Fixed: Resurrection dizziness now informs correctly about not being able to cast spells.
  • Fixed: Character sheet was showing some combat bonuses incorrectly.


Content

[edit | edit source]
  • New: Missing training quests for Warriors and Mages of Ignis and Syrtis.
  • New: New appearance for Sabertooth, Smilodon and panther models.
  • New: New creatures (tameable): Lizards, Kelontes and Weasels; Leopards, Lions, Pumas, Tigers; Gargoyles.
  • Updated: Creature spawning distribution improved.
  • Fixed: 'Giant beach spider' re-appeared on the beaches nearby Fisgael city.
  • Fixed: Excessive agressiveness from certain monsters reduced.


Client

[edit | edit source]
  • New: Monster category and faction is now displayed by hovering over the monster name on the target selection window.
  • Updated: Realm hymn on the main menu realm selection screen.


Server

[edit | edit source]
  • Fixed: Buddy list: 'Remove' no longer verifies realm.