Changelog 0.9.07: Difference between revisions
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ROWiki>Eiram Created page with "'''Version: 0.9.07 (Date: 2007/5/15)''' Description: Client: *- Fixed: Synchronize resources at program start works again. *- Fixed: Crash in DirectX when releasing textures..." |
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Description: | Description: | ||
Client | ==Client== | ||
* | *Fixed: Synchronize resources at program start works again. | ||
* | *Fixed: Crash in DirectX when releasing textures. | ||
Balance: | ==Balance== | ||
*Updated: Armor protection increased by 30%. | |||
*Updated: Each armor protection level now give 15% bonus. Good 15%, Very good 30%, Bad -15%, Very bad -30%. | |||
==Gameplay== | |||
*Fixed: Experience multiplier scrolls now count correctly the indirect experience received by killing monsters. | |||
*Fixed: Needle blast. | |||
Gameplay | *Fixed: Evendim's Fury. | ||
* | *Fixed: Resurrection dizziness stops when casting or using a spell. | ||
* | *Fixed: Creatures now detect spells cast upon them. | ||
* | *Fixed: Teletransportation altars no longer can be activated from afar. | ||
* | *Updated: Mind push. | ||
* | *Updated: Overhead text messages are now stacked and shown one by one. Damage, healing and combat actions now wait in queue in order to appear. | ||
* | *Updated: Healing and drain spells, ambitious sacrifice, mana communion, etc now display their corresponding sums instead of individual numbers (on the caster and/or target). | ||
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[[Category:Changelogs]] | [[Category:Changelogs]] |
Revision as of 03:47, 26 October 2013
Version: 0.9.07 (Date: 2007/5/15)
Description:
Client
- Fixed: Synchronize resources at program start works again.
- Fixed: Crash in DirectX when releasing textures.
Balance
- Updated: Armor protection increased by 30%.
- Updated: Each armor protection level now give 15% bonus. Good 15%, Very good 30%, Bad -15%, Very bad -30%.
Gameplay
- Fixed: Experience multiplier scrolls now count correctly the indirect experience received by killing monsters.
- Fixed: Needle blast.
- Fixed: Evendim's Fury.
- Fixed: Resurrection dizziness stops when casting or using a spell.
- Fixed: Creatures now detect spells cast upon them.
- Fixed: Teletransportation altars no longer can be activated from afar.
- Updated: Mind push.
- Updated: Overhead text messages are now stacked and shown one by one. Damage, healing and combat actions now wait in queue in order to appear.
- Updated: Healing and drain spells, ambitious sacrifice, mana communion, etc now display their corresponding sums instead of individual numbers (on the caster and/or target).