Dean Rha: Difference between revisions

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<onlyinclude>{{ Boss | {{{1|}}}
<onlyinclude>{{Boss | {{{1|}}}
   | name = Daen Rha
   | name         = Daen Rha
   | image = daen_rha.jpg
   | image       = Daen_rha.jpg
   | rank = Epic
   | rank         = Epic
   | type = Igneo
   | type         = Igneo
   | location = East Desert Coast
   | location     = East Desert Coast
   | level = 54
   | level       = 54
  | respawn time = 109 Hours
   | attack speed = Slow
   | attack speed = Slow
<noinclude>
<noinclude>
   | info =  
   | info         =  
'''Daen Rha''' is an [[igneo]] boss found in the canyon in [[East Desert Coast]], directly north of Ignis' central save altar. He is an exceptional melee fighter, but he can also tear down ranged players with powerful ranged spells.
'''Daen Rha''' is an [[igneo]] boss found in the canyon in [[East Desert Coast]], directly north of Ignis' central save altar. He is an exceptional melee fighter, but he can also tear down ranged players with powerful ranged spells.


==Background==
==Background==
Daen Rha is perhaps one of the last surviving [[Igneos|Igneo Prime]], an example of how powerful the ancient igneo kingdom once was before the [[Elven War|Elven Civil War]]. His presence is striking for that same reason, as most of the igneo's encountered in the game seem to have crumbled in terms of culture and society. Daen Rha wears a set of armor over his thick rock-like hide, and makes full use of powerful magic spells. It is unknown as to what exactly he is doing in the ruined igneo temple, but runes that he carries give the impression that he performs various rituals, perhaps in the hopes of one day returning the igneo kingdom to it's former glory.
Daen Rha is perhaps one of the last surviving [[Igneos|Igneo Prime]], an example of how powerful the ancient igneo kingdom once was before the [[Elven War|Elven Civil War]]. His presence is striking for that same reason, as most of the igneos encountered in the game seem to have crumbled in terms of culture and society. Daen Rha wears a set of armor over his thick rock-like hide, and makes full use of powerful magic spells. It is unknown as to what exactly he is doing in the ruined igneo temple, but runes that he carries give the impression that he performs various rituals, perhaps in the hopes of one day returning the igneo kingdom to its former glory.


==Strategy==
==Strategy==
Melee classes should hold his aggro at all costs, as ranged classes are frail and even when fully buffed can be defeated by his powerful hits. Although there isn't much room, ranged classes should try to spread out as his magma rain can kill groups of players at onces. As his health begins to fall, he will start making use of the most powerful defensive spells in the game, which can make the battle ''extremely'' long for an ill-prepared group. His protection will grow high with a powerful energy barrier, so players should bring some form of [[Protection]] debuff to lessen it's effect. He will also summon groups of igneos frantically, and as his health drops, the level of these igneos will grow. Melee classes are advised to keep focusing on attacking him and instead letting ranged classes and area spells finish off the igneos.
Melee classes should hold his aggro at all costs, as ranged classes are frail and even when fully buffed can be defeated by his powerful hits. Although there isn't much room, ranged classes should try to spread out as his magma rain can kill groups of players at once. As his health begins to fall, he will start making use of the most powerful defensive spells in the game, which can make the battle ''extremely'' long for an ill-prepared group. His protection will grow high with a powerful energy barrier, so players should bring some form of [[Protection]] debuff to lessen its effect, or dispel it with [[Mind Squasher]]. He will also summon groups of igneos frantically, and as his health drops, the level of these igneos will grow. Melee classes are advised to keep focusing on attacking him and instead letting ranged classes and area spells finish off the igneos.


The area he is found in has it's advantages and disadvantages. Players fighting him in the canyon should be aware of the fact that they can be susceptible to attack from enemy players atop the canyon cliffs. Ignis' central save is also extremely close to the canyon, so there are a few ways to respawn and rapidly get back into the fight.
The area he is found in has its advantages and disadvantages. Players fighting him in the canyon should be aware of the fact that they can be susceptible to attack from enemy players atop the canyon cliffs.


==Drops and Loot==
==Drops and Loot==
*'''Drops:'''
*'''Drops:'''
**[[Amulets#Son_of_the_sun.27s_amulet|Son of the sun's amulet]]
**[[Desert Wanderer's Ring]]
**[[Desert Wanderer's Ring]]
**[[Ignean Fury Ring]]
**[[Ignean Fury Ring]]
Line 35: Line 37:
**Daen Rha's Alexandrite
**Daen Rha's Alexandrite
**Casting Rune
**Casting Rune
**Ritual Shard
**Ritual Shard<!-- This broken crystal shard was used by Daen Rha in his rituals. -->
**Sacred Water
**Sacred Water


==Skills Used==
==Skills Used==
*[[Magma Rain]]
*{{:Magma Rain}}
  | notes = <!-- Additional notes go here-->
*{{:Sandstorm}}
*{{:Power Wave}}
</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>
[[Category:Bosses]]
[[Category:Bosses]]
[[Category:Ignis Bosses]]
[[Category:Ignis Bosses]]

Latest revision as of 09:46, 7 November 2020


Boss
Daen Rha
Rank:Epic
Type:Igneo
Location:East Desert Coast
Level:54
Respawn Time:109 Hours

Daen Rha is an igneo boss found in the canyon in East Desert Coast, directly north of Ignis' central save altar. He is an exceptional melee fighter, but he can also tear down ranged players with powerful ranged spells.

Background

Daen Rha is perhaps one of the last surviving Igneo Prime, an example of how powerful the ancient igneo kingdom once was before the Elven Civil War. His presence is striking for that same reason, as most of the igneos encountered in the game seem to have crumbled in terms of culture and society. Daen Rha wears a set of armor over his thick rock-like hide, and makes full use of powerful magic spells. It is unknown as to what exactly he is doing in the ruined igneo temple, but runes that he carries give the impression that he performs various rituals, perhaps in the hopes of one day returning the igneo kingdom to its former glory.

Strategy

Melee classes should hold his aggro at all costs, as ranged classes are frail and even when fully buffed can be defeated by his powerful hits. Although there isn't much room, ranged classes should try to spread out as his magma rain can kill groups of players at once. As his health begins to fall, he will start making use of the most powerful defensive spells in the game, which can make the battle extremely long for an ill-prepared group. His protection will grow high with a powerful energy barrier, so players should bring some form of Protection debuff to lessen its effect, or dispel it with Mind Squasher. He will also summon groups of igneos frantically, and as his health drops, the level of these igneos will grow. Melee classes are advised to keep focusing on attacking him and instead letting ranged classes and area spells finish off the igneos.

The area he is found in has its advantages and disadvantages. Players fighting him in the canyon should be aware of the fact that they can be susceptible to attack from enemy players atop the canyon cliffs.

Drops and Loot

Skills Used