Forest Goblins: Difference between revisions

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<onlyinclude>{{quest | {{{1|}}} | name = Forest Goblins
<onlyinclude>{{quest | {{{1|}}} | name = Forest Goblins
   | realm  = Syrtis
   | realm  = Syrtis
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<noinclude>
<noinclude>
   | story  = [[Xidi]] asks for more help in dealing with the [[Goblin]]s first encountered in [[Forest Dangers]].
   | story  = [[Xidi]] asks for more help in dealing with the [[Goblin]]s first encountered in [[Forest Dangers]].
[[Xidi]]: We've discovered the camp of the goblins attacking the valley. They're using undergrouu caves to move around the territory.
If we attack we may get the goblins to retreat, but all the guards are taking care of protecting the citizens.
Do you think you could sneak into the [[Tribe Camp]] and attack by surprise? The entrance of the ave leading to the camp is past the cascade, on the south path, inside a passageway concealed behind the rocks. To enter you must activate the totems by using this rune we found on one of the goblins.
[[Xidi]]: Goblins are weak and coward, but they shield in their large numbers. Now that you've cut them down they won't feel so brave to attack.
You have fought as well as five royal guards. You are a great combatant. I hope your trainer takes it into account.
</noinclude>
</noinclude>
   | tasks =  
   | tasks =  
       {{Go to|Drah-na Mount|Go up a trail hidden behind the rocks east of Draul.}}
       {{Go to|Drah-na Mount|Go up a trail hidden behind the rocks east of [[Draul]].}}
       {{Use|Tribal Rune|Tribal Totem 1|}}
       {{Use|Tribal Rune|Tribal Totem 1|}}
       {{Use|Tribal Rune|Tribal Totem 2|}}
       {{Use|Tribal Rune|Tribal Totem 2|}}
       {{Go to|Tribe Camp|Move to the open cave and double-click on the entrance.|}}
       {{Go to|Tribe Camp|Move to the open cave that opens after hitting both totems ((many many many people have problems with this)) and double-click on the entrance.|}}
       {{Kill|8|Tribal Goblin|}}
       {{Kill|8|Tribal Goblin|}}
       {{Speak to|Xidi|}}
       {{Speak to|Xidi|}}
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</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>
[[Category:Syrtis Level 4 Quests]]

Latest revision as of 18:31, 6 November 2020


Quest
Forest Goblins
Realm:Syrtis
Level: 4 Class: All
Given by:
Rewards
XP: 105 Gold: 0
Items:

"Forest Goblins" is a level 4 quest in the Syrtis realm, given by Xidi.

Story

Xidi asks for more help in dealing with the Goblins first encountered in Forest Dangers.

Xidi: We've discovered the camp of the goblins attacking the valley. They're using undergrouu caves to move around the territory. If we attack we may get the goblins to retreat, but all the guards are taking care of protecting the citizens. Do you think you could sneak into the Tribe Camp and attack by surprise? The entrance of the ave leading to the camp is past the cascade, on the south path, inside a passageway concealed behind the rocks. To enter you must activate the totems by using this rune we found on one of the goblins.

Xidi: Goblins are weak and coward, but they shield in their large numbers. Now that you've cut them down they won't feel so brave to attack. You have fought as well as five royal guards. You are a great combatant. I hope your trainer takes it into account.

Tasks

  1. Go to Drah-na Mount
  2. Go up a trail hidden behind the rocks east of Draul.
  3. Use Tribal Rune with Tribal Totem 1
  4. Use Tribal Rune with Tribal Totem 2
  5. Go to Tribe Camp
  6. Move to the open cave that opens after hitting both totems ((many many many people have problems with this)) and double-click on the entrance.
  7. Kill 8 Tribal Goblin
  8. Speak to

See also