Static Field: Difference between revisions

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Note that Static Field will break a [[Stun]] thus rushing into a group which a [[Barbarian]] just used [[Deafening Roar]] on might not be the best idea.
Note that Static Field will break a [[Stun]] thus rushing into a group which a [[Barbarian]] just used [[Deafening Roar]] on might not be the best idea.
===Documented changes===
*Version 1.0.5 (2009/4/7): Effect no longer blocked by obstacles.


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Revision as of 02:52, 5 February 2011

"That weight on your shoulders, that pain in your legs.... that's me"


Static Field is a Mage power: the 5th of the Staff Mastery discipline.

The Mage creates an energy field that reduces the movement of all enemies who enter it.
Type: Aura
Discipline level: 9
Character level: 17
Affects: Nearby opponentsCasting time: 0.5sArea: 6mCooldown time: 60sGlobal Cooldown: Very Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 40 60 80 100 120
Spell duration 40s
 
Debuffs on enemies
Movement Reduction -10% -15% -20% -25% -30%

Notes

Static Field is a quite useful aura, though it is rarely seen because it is located in a somewhat unused discipline. Everyone at 6 meters from the Mage have their movement speed reduced, which doesn't only make an incredible way to escape from melees but also a great way to avoid they escape. However, it has a rather small area which makes it difficult to use.

Note that Static Field will break a Stun thus rushing into a group which a Barbarian just used Deafening Roar on might not be the best idea.

Documented changes

  • Version 1.0.5 (2009/4/7): Effect no longer blocked by obstacles.