Control Monsters: Difference between revisions

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   | notes      =Note that this power does have range, so it is possible to attack a creature, then [[Ambush]] it and cast Tame Monsters without taking damage.
   | notes      =Note that this power does have range, so it is possible to attack a creature, then [[Ambush]] it and cast Tame Monsters without taking damage.


See Inquisition's [http://www.example.com Pet Calculator] for monsters that you can capture with this spell.
See Inquisition's [http://tools.claninquisition.org/#/pets Pet Calculator] for monsters that you can capture with this spell.


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Revision as of 03:23, 29 April 2012

"They say he's been in jail", Said Sir Ricotero looking at his Goblin, "Not sure... I don't care, the midget is brave. I've had lots of pets, eh...look. Orcs hit hard you know, but they are dumb... really dumb. Yetis... you know how much those things eat? How much they SH**?... no way. But this guy, he is simple, he has principles. A bit of mate, a bit of gin, and off he goes. The only thing, just in case... always run behind him." And he finishes his monolog with a mysterious and unsettling wink --Luca and his horrible red hair, Chapter XXI: "I'm gonna be a Knight!"


Control Monsters is a Hunter power: the 6th of the Pets discipline.

The hunter has chances of controlling a monster, that will become his ally.
Type: Direct
Discipline level: 11
Character level: 21
Affects: PetCasting time: 8s Range: 20mCooldown time: 25sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 150
 
Other Tames Monsters

Notes

Note that this power does have range, so it is possible to attack a creature, then Ambush it and cast Tame Monsters without taking damage.

See Inquisition's Pet Calculator for monsters that you can capture with this spell.